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 電驢下載基地 >> 图书资源 >> 人文社科 >> 《Lynda.com 出品After Effects 學習: 03高級動畫後期制作》(Lynda.com After Effects Apprentice 03: Advanced Animation)[光盤鏡像]
《Lynda.com 出品After Effects 學習: 03高級動畫後期制作》(Lynda.com After Effects Apprentice 03: Advanced Animation)[光盤鏡像]
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《Lynda.com 出品After Effects 學習: 03高級動畫後期制作》(Lynda.com After Effects Apprentice 03: Advanced Animation)[光盤鏡像] 簡介: 中文名: Lynda.com 出品After Effects 學習: 03高級動畫後期制作 英文名: Lynda.com After Effects Apprentice 03: Advanced Animation 資源格式: 光盤鏡像 主講人: Chris Meyer 發行日期: 2012年11月12日 地區: 美國 對白語言: 英語 文字語言: 英文 簡介: 內容介紹: Lynd
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"《Lynda.com 出品After Effects 學習: 03高級動畫後期制作》(Lynda.com After Effects Apprentice 03: Advanced Animation)[光盤鏡像]"介紹
中文名: Lynda.com 出品After Effects 學習: 03高級動畫後期制作
英文名: Lynda.com After Effects Apprentice 03: Advanced Animation
資源格式: 光盤鏡像
主講人: Chris Meyer
發行日期: 2012年11月12日
地區: 美國
對白語言: 英語
文字語言: 英文
簡介:

內容介紹:
Lynda.com 出品的時長2小時52分的 After Effects學徒: 高級動畫後期制作 視頻教程。Chris Meyer幫助After Effects新手獲得動畫後期處理達到新的水平。Chris演示了如何完善動畫最小關鍵幀(keyFrame)的數量,並創建出優美,協調運動的動畫。添加一部影片時怎樣進行逆向工程當前動畫,創建一個變化主題和程序其他主要部分的使用。本教程雖是爲初學者培
訓,但專業人員同樣可以學習到很多有經驗用戶都不知道的技巧。本教程附帶練習文件。
官方介紹:
In this course, Chris Meyer helps beginning After Effects artists take their animations to the next level. Chris shows how to refine animations to create elegant, coordinated movements with the minimum number of keyframes—as well as slam-downs, whip pans, and other attention-getters. Additional movies show how to reverse-engineer existing animations, create variations on a theme, and master other parts of the program. Even though this course is designed for beginners, even veterans should learn tricks that many experienced users are unaware of. Chris' friendly running commentary lets you in on his mental process as he works on an animation. Exercise files are included with the course.
The After Effects Apprentice video lessons on lynda.com are designed to be used on their own or as a companion to Trish and Chris Meyer’s acclaimed tutorial book, After Effects Apprentice.
Topics include:
Understanding how keyframes work under the hood
Controlling the Anchor Point to create more predictable animations
Mastering the Graph Editor for the ultimate control over keyframes
Animating parameters including motion paths
Hand-drawing motion paths to simplify complex movements
Applying and tweaking Motion Blur
Using Hold keyframes
目錄:
Introduction3m 46s
Overview 1m 46s
Using the exercise files 2m 0s
1. Keyframe Basics19m 6s
Reviewing keyframes 4m 48s
Exploring keyframe interpolation, velocity, and influence 7m 15s
Instant gratification: Auto Bézier 3m 14s
Instant gratification: Easy Ease 3m 49s
2. The Anchor Point17m 28s
Setting the anchor point 4m 2s
Exploring an alternate way to edit 3m 46s
Working with motion control moves 6m 21s
Using an anchor point path 3m 19s
3. The Graph Editor38m 50s
Navigating the Graph Editor 6m 27s
Understanding graph types 5m 8s
Editing values and timing 4m 20s
Interpolating in the Graph Editor 6m 33s
Coordinating keyframes 6m 15s
Working with separate dimensions 10m 7s
4. Crafting Organic Movements24m 30s
Using Motion Sketch 5m 26s
Working with the Smoother 5m 6s
Working with Auto-Orientation 4m 18s
Using roving keyframes 9m 40s
5. Smooth Motion and Stop Motion21m 29s
Enabling motion blur 4m 0s
Adjusting motion blur 7m 46s
Slamming down with Hold keyframes 7m 45s
Blinking with Hold keyframes 1m 58s
6. Quizzlers14m 29s
Quizzler challenges 2m 26s
Quizzler solution one: Bounce and squish 3m 25s
Quizzler solution two: Perfect orbit 3m 57s
Quizzler solution three: Overshoot animations 4m 41s
7. Idea Corner26m 21s
Idea corner one: Alternative camera movements 12m 33s
Idea corner two: Independent slam 13m 48s
8. Sidebars15m 19s
Work area tips and tricks 5m 40s
Working with time display format 9m 39s
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