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 電驢下載基地 >> 软件资源 >> 行業軟件 >> 《SketchUp渲染插件》(Raylectron for Sketchup)v2.65 x86|x64[壓縮包]
《SketchUp渲染插件》(Raylectron for Sketchup)v2.65 x86|x64[壓縮包]
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發布時間 2017/7/11
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《SketchUp渲染插件》(Raylectron for Sketchup)v2.65 x86|x64[壓縮包] 簡介: 中文名 : SketchUp渲染插件 英文名 : Raylectron for Sketchup 資源格式 : 壓縮包 版本 : v2.65 x86|x64 發行時間 : 2013年 制作發行 : SoftByte Labs Inc. 語言 : 英文 簡介 : 軟件類型:軟件>系統工具 軟件性質:破解軟件 操作
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"《SketchUp渲染插件》(Raylectron for Sketchup)v2.65 x86|x64[壓縮包]"介紹
中文名: SketchUp渲染插件
英文名: Raylectron for Sketchup
資源格式: 壓縮包
版本: v2.65 x86|x64
發行時間: 2013年
制作發行: SoftByte Labs Inc.
語言: 英文
簡介:



軟件類型:軟件>系統工具
軟件性質:破解軟件
操作系統:Windows
應用平台:Win7/8, Vista and XP
問題反饋:http://softbytelabs.com/Forum/viewforum.php?f=9
網站鏈接:http://raylectron.com/
軟件介紹:
 Raylectron for SketchUp是一款經濟實惠、方便強大的SketchUp的渲染插件。在64位模式下,您幾乎可以創建任何規模的渲染圖像。唯一受到限制的是您的內存大小。Raylectron for SketchUp為用戶提供四種不同的渲染模式。根據所呈現的場景,您可以得到真實的陰影追蹤渲染效果的方法,或者采用沒有直接照明的光線跟蹤和光子映射渲染方法。Raylectron for SketchUp可以更具您的要求創造一個獨特的效果。Raylectron for SketchUp有四種種類型的光源。Raylectron for SketchUp中的太陽、天空、環境遮蔽以及可以設置的任何材料作為光源(自發光)與各類光線角度的設置。Raylectron for SketchUp可以任意設置任何材料的屬性而可以產生不同的效果,如鏡面反射、折射(如玻璃)、透明度、光澤度、光澤度、凹凸貼圖、法線貼圖和背景圖像。Raylectron for SketchUp采用的陰影計算是不是虛假或模擬像“軟陰影”。Raylectron for SketchUp的影子也是真實的計算,具有軟陰影的屬性。Raylectron for SketchUp可以利用所有的CPU內核和多線程(您可以自由選擇),從而是渲染速度盡可能的快!Raylectron for SketchUp支持HDR貼圖並且能夠保存為一個HDR渲染圖像並進行進一步的處理,您可以使用圖像編輯軟件photoshop處理後另外保存為JPG、PNG等多種格式。Raylectron for SketchUp已經包含了幾乎所有預設渲染設置,您所需要做的就是微調輸出。因此渲染是如此的簡單,而並不再需要其他軟件的進一步處理。
Raylectron for SketchUp渲染過程中和SketchUp程序是分開來的,讓您可以邊渲染,並繼續可以繼續使用SketchUp進行模型和設計工作。Raylectron for SketchUp可以讓您您立即停止渲染並且保存結果,稍後可以再重新打開它,並繼續進行渲染。Raylectron for SketchUp可以讓您可以旋轉、平移、縮放和修改您的渲染模型中的任何材料和燈光的的效果給您的客戶看。Raylectron for SketchUp不需要渲染的時候刪除遮擋視線的牆壁以及隱藏牆壁您就能直接看到完整的室內渲染,這個時候您只需使用X光模式即可。可Raylectron for SketchUp以呈現立體渲染效果,並且輸出OBJ文件。Raylectron for SketchUp插件是一款強大的專業為建築設計師、景觀設計師、室內設計師、建設卡發者、工程總承包,教育者,發明工業設計人,業余愛好者等設計的專業渲染器。
SketchUp是一套面向建築師、城市規劃專家、制片人、游戲開發者以及相關專業人員的3D建模程序。它用於Google Earth上的建模也十分方便。它比其他三維CAD程序更直觀,靈活以及易於使用。
基於便於使用的理念,它擁有一個非常簡單的界面。SketchUp世界中一個眾所周知的特性便是3D Warehouse。用戶可以利用他們的Google賬戶來上傳創建的模型,並且浏覽其他的組件和模型。

資源更新列表
http://www.VeryCD.com/i/5190747/create/fol...postTime

The Raylectron technology...
The technology behind Raylectron, unlike others, is unique. Developed from the law of light propagation, it is able to perform faster while retaining the basic fundamental law of physics. Using many proprietary algorithms developed by SoftByte Labs over the course of many years of research, it is able to achieve photorealistic output without material setup complexity (you can not tell the difference between a photograph and the rendered output). In fact, it is so easy to use, anyone can use it. Raylectron employ three different technology, each, as easy as the other. Depending on your requirement, you can achieve photorealism in less than a minute, and for the perfectionist, you stop it when you know it's perfect!
Instancing...
Have you ever tried to duplicate a high poly tree hundreds of time? ...and gave up because Sketchup uses all your memory and is barely responding? No problem, we have a solution. Instancing of components and groups allow you to duplicate any component or group without increasing the poly count and memory usage. In fact, each instance only takes up 12 poly, no matter how many poly the original has. Create huge forest, metropolitan area, grass etc.
The following scene would normally require 5,145,528 poly, but using the Raylectron Instancing, only 34,965 poly were generated. 232 instances of a single tree of 22,179 poly. Imagine doubling or even quadrupling the number of trees? Now you can see the importance of instancing.
Ease of use...
Raylectron was designed to work within Sketchup, but, unlike others, it does not "freeze" Sketchup. That is, you can continue to work on your model while it is being rendered. Furthermore, if you need to change the camera position, change material settings, turn on/off some lights etc., you do not need to export your model. You can do all this within Raylectron, and start/stop the render without any delay occurred by re-exporting the model. Raylectron include a model viewer where you can rotate/pan/zoom just like in Sketchup.
Flexibility like no other...
While Raylectron attempts to set various settings on its own to make it easy for you, it also allow you to set everything yourself. And when we mean everything, we mean everything. Define your materials parameters and globally save them to be used again later. Save your render data and resume your render at a later date, even on another machine. Rotate, zoom and pan right from the Raylectron model viewer. Start/Stop your render without re-exporting your model, ideal for fine -tuning lights, materials and camera position. View and rotate your environment maps right in the Raylectron environment map viewer. But that's not all. You have complete control over all the settings, and the best part is, they are not complicated at all and are self explanatory. There is too much to list here however, so why not download and try it yourself?
Features found in Raylectron...
Viewport
Predefined size 25%...200%
Fit to view
Auto size
User defined (any size)
3D Stereo (no glasses required)
X-Ray level (render through layers)
Sketchup model viewer
Pan
Rotate
Zoom
Zoom extents
Wire mesh view
XRay view
Environment map viewer
Full HDRI 360 panorama
Skydome
Half map
Gamma 2.2 compatible
Intensity control
Special effects
Camera Depth of field
Focus distance
Aperture size (f/stops)
Render output viewer
Tone mapping
Brightness
Color adaptation
Light adaptation
Gamma
Intensity
Exposure
Brightness
Contrast
Saturation
Material editor
Drop down list of all loaded materials
Diffuse
Shininess
Specular shininess
Transparency
Reflection
Refraction
Bump level
Background image
Normal map
Color
Light editor
Drop down list of all loaded lights
On/Off switch
Beam kind
Smooth spread
Spot effect
Laser beam
Power
Coverage
Emitting color
Transparency
All lights power adjustment
Camera editor
Position
Direction
FOV (field of view)
Focal length
Stereo eyes distance
Solar elevation info
Copy/Paste camera info
Render settings
Watermark
Ground color
Horizon
color
diffused color
Sky
color
diffused color
Intensity
Sun
color
diffused color
Intensity
Fog
color
Start distance
End distance
Density
Lighting settings
Light sources
Artificial lights
Sun
Sky
Environment map
Rendering engines
Ray tracing
Instancing available
Shadows on/off
Fast shadows
Shadow intensity
True shadows
Ambient occlusion
Exterior only
Interior only
Exterior and Interior
Shadow intensity
Occlusion range
Path tracing
Instancing available
Direct illumination
Shadows on/off
Photon tracing
Photon radius
Full spectrum
Network settings
Unlimited slaves
Enable/Disable
Set as slave
Set as master
Connection port
Password
Editable list of slaves
Enable/Disable individual slaves
Shared directory/folder
Work
Progressive rendering
Instancing of components and objects in Sketchup
Instances rotation and scaling
Save/Load render data
Save/Load render settings (including materials & lights)
Save output as...
PSD, PNG, JPG, TGA and many more formats
HDRI (high dynamic range image)

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