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 電驢下載基地 >> 教育资源 >> 學習教程 >> 《Maya 2011:角色建模教程》(Maya 2011: Modeling a Character)[光盤鏡像]
《Maya 2011:角色建模教程》(Maya 2011: Modeling a Character)[光盤鏡像]
下載分級 教育资源
資源類別 學習教程
發布時間 2017/7/14
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《Maya 2011:角色建模教程》(Maya 2011: Modeling a Character)[光盤鏡像] 簡介: 資料介紹 相關專題學習資料: May
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"《Maya 2011:角色建模教程》(Maya 2011: Modeling a Character)[光盤鏡像]"介紹

資料介紹

相關專題學習資料:
  • Maya教程/視頻教程
  • 計算機資料

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資源簡介

Lynda出品的Maya 2011: Modeling a Character視頻教程

教程時長:3小時

主講人:Ryan Kittleson

官網鏈接:http://www.lynda.com/home/DisplayCourse.aspx?lpk2=68385

Lynda.com 出品的由 Ryan Kittleson 主講長達3小時的視頻教程。本教程講解了使用 Maya 2011 構建逼真的3D人物角色造型的過程,包括軀干、四肢、手、臉和頭發,已及服裝和鞋子的造型。本教程附帶練習文件。

翻譯 by (xuehui@TLF)

Description

In Maya 2011: Modeling a Character, join author Ryan Kittleson for a thorough demonstration on how to create a professional, realistic 3D character from scratch in Maya 2011. The course illustrates how key concepts and tools such as Soft Select and polygon extrusions apply to character modeling, and provides a simple step-by-step approach to building character anatomy, including the torso, limbs, hands, face, and hair. Also included are tutorials on modeling clothing and shoes, and refining character features to reach the final product. Exercise files accompany the course.

Recommended prerequisites: Maya 2011 Essential Training
Topics include:
Smoothing out rough, polygonal surfaces with Smooth Preview
Fashioning limbs and features from an existing model
Manipulating polygons to create detail
Using the Sculpt Geometry tool to make organic changes
Modeling facial structure and the body
Creating hair with NURBS curves
Modeling pants, shoes, and shirts
Forming creases and hard edges
Fixing problem areas
Applying the finishing touches

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