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 電驢下載基地 >> 其他资源 >> 電腦基礎 >> 《Maya 2011基礎教程》(Maya 2011 Essential Training)基礎教程 George Maestri講解[光盤鏡像]
《Maya 2011基礎教程》(Maya 2011 Essential Training)基礎教程 George Maestri講解[光盤鏡像]
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《Maya 2011基礎教程》(Maya 2011 Essential Training)基礎教程 George Maestri講解[光盤鏡像] 簡介: 中文名 : Maya 2011基礎教程 英文名 : Maya 2011 Essential Training 資源格式 : 光盤鏡像 版本 : 基礎教程 George Maestri講解 地區 : 美國 對白語言 : 英語 文字語言 : 英文 簡介 : Lynda Com 出品的Maya 2011基礎教程 主講:George Maestri 時長 (hr:min):09
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"《Maya 2011基礎教程》(Maya 2011 Essential Training)基礎教程 George Maestri講解[光盤鏡像]"介紹
中文名: Maya 2011基礎教程
英文名: Maya 2011 Essential Training
資源格式: 光盤鏡像
版本: 基礎教程 George Maestri講解
地區: 美國
對白語言: 英語
文字語言: 英文
簡介:

Lynda Com 出品的Maya 2011基礎教程
主講:George Maestri
時長 (hr:min):09:08
發行時間: 6/1/2010
適用平台:Mac and Windows
官方網址:http://www.lynda.com/home/DisplayCourse.aspx?lpk2=63358
George Maestri為你講解maya2011的基礎功能,包括界
面、建模、貼圖、動畫、渲染等各方面技巧。教程中包含練習所用文件。
In Maya 2011 Essential Training, George Maestri demonstrates the tools and feature set in Maya, as well as the skills necessary to model, texture, animate, and render projects with this deep and robust piece of 3D animation software from Autodesk. This course takes an in-depth tour of Maya's interface, including navigating and manipulating objects in 3D and customizing the workspace. The course also covers object creation and modeling basics, shading and texturing, surface mapping techniques, character rigging, and lastly, rendering and final output. Exercise files accompany the course.
Topics include:
* Getting familiar with the Maya interface
* Organizing scenes
* Creating hierarchies
* NURBs modeling for solid objects
* Adding color to models
* Applying bitmap textures
* Working with mental ray materials
* Polygonal modeling for characters and organic objects
* Deforming with the Skin tool
* Setting up lights and cameras
* Creating realistic effects such as depth of field
* Working with the Timeline
* Creating animation cycles
* Batch rendering
* Rendering with the mental ray engine
http://pixhost.ws/avaxhome/c4/db/0014dbc4.jpeg
Contents:
Supplier . : QUASAR
Cracker .. : QUASAR
Packager . : QUASAR
Type ..... : Brain Enhancement
Date ..... : 06-02-2010
OS ....... : Win/Mac
INSTALLATION
Unpack, burn or mount and enjoy.
http://blog.digitalcontentproducer.com/briefingroom/wp-content/uploads/2010/03/maya2011_osx_new_solutions_3d_editorial.png
System Requirements
To enjoy videos at lynda.com, you will need a minimum screen resolution of 1024X768 and the following software installed on your computer:
Internet Explorer 7.0 or above, Firefox 3.0 or above, or Safari 2.0 or above.
(Users of 64-bit Internet Explorer 7, please try a different browser)
JavaScript and Cookies must also be enabled.
Apple QuickTime 7.5 or above. (Mac Safari users please download QuickTime 7.5.5 or newer to avoid problems with captioning)
Microsoft Windows XP SP2, Microsoft Windows Vista, Macintosh OS X or Linux.
Windows Media Player version 10 or higher.
本教程下載連接來自TLF
代碼

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▀██▄ ▀▀▓▓░▀▀ ▀ ▀ ▀▀█████▀▀ .░ ▓██
▀ .˙ ▄█▀
▀ ▀
QUASAR PROUDLY PRESENTS
˙ ───────────────────────────────────────────────────────────────────────── ˙
Maya 2011 Essential Training
(c) Lynda.com
Supplier . : QUASAR Size ..... : 28 x 50MB
Cracker .. : QUASAR Protection : Condom
Packager . : QUASAR Type ..... : Brain Enhancement
Date ..... : 06-02-2010 OS ....... : Win/Mac
˙ ───────────────────────────────────────────────────────────────────────── ˙
Maya 2011 Essential Training
Author: George Maestri
In Maya 2011 Essential Training, George Maestri demonstrates
the tools and feature set in Maya, as well as the skills
necessary to model, texture, animate, and render projects
with this deep and robust piece of 3D animation software
from Autodesk. This course takes an in-depth tour of Maya's
interface, including navigating and manipulating objects in
3D and customizing the workspace. The course also covers
object creation and modeling basics, shading and texturing,
surface mapping techniques, character rigging, and lastly,
rendering and final output. Exercise files accompany the
course.
Topics include:
* Getting familiar with the Maya interface
* Organizing scenes
* Creating hierarchies
* NURBs modeling for solid objects
* Adding color to models
* Applying bitmap textures
* Working with mental ray materials
* Polygonal modeling for characters and organic objects
* Deforming with the Skin tool
* Setting up lights and cameras
* Creating realistic effects such as depth of field
* Working with the Timeline
* Creating animation cycles
* Batch rendering
* Rendering with the mental ray engine
˙ ───────────────────────────────────────────────────────────────────────── ˙
INSTALLATION
────────────
Unpack, burn or mount and enjoy.
˙ ───────────────────────────────────────────────────────────────────────── ˙
GREETINGS
─────────
We salute our friends, our loyal members and our fair competitors.
˙ ───────────────────────────────────────────────────────────────────────── ˙
░▓██████████████▓░ ˙˙˙ THE ALMIGHTY QUASAR ˙ 2010 ˙˙˙ ░▓██████████████▓░
˙ ───────────────────────────────────────────────────────────────────────── ˙


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