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 電驢下載基地 >> 游戏资源 >> 硬盤游戲 >> 《星際統治者》(Star Ruler)v1.0.0.4硬盤版[壓縮包]
《星際統治者》(Star Ruler)v1.0.0.4硬盤版[壓縮包]
下載分級 游戏资源
資源類別 硬盤游戲
發布時間 2017/7/13
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《星際統治者》(Star Ruler)v1.0.0.4硬盤版[壓縮包] 簡介: 中文名稱 : 星際統治者 英文名稱 : Star Ruler 游戲類型 : RTS 即時戰略游戲 資源格式 : 壓縮包 版本 : v1.0.0.4硬盤版 發行時間 : 2010年8月21日 制作發行 : Blind Mind Studios 地區 : 美國 語言 : 英文 簡介 : 更多游戲信息盡在ED2000資料庫, http://www.ed2000.com/
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"《星際統治者》(Star Ruler)v1.0.0.4硬盤版[壓縮包]"介紹
中文名稱: 星際統治者
英文名稱: Star Ruler
游戲類型: RTS 即時戰略游戲
資源格式: 壓縮包
版本: v1.0.0.4硬盤版
發行時間: 2010年8月21日
制作發行: Blind Mind Studios
地區: 美國
語言: 英文
簡介:

更多游戲信息盡在ED2000資料庫, http://www.ed2000.com/



【通用提示】
我們的電腦都只安裝NOD32這一款殺毒軟件,已掃描無毒,其他殺毒軟件是否會報毒無法保證
請您確認自己有充分的電腦使用經驗和游戲閱歷,小白就不要下載了,以避免不必要的不愉快
RAS硬盤版均經多位組員多台電腦測試無誤後發布,但這並不等於您家電腦也一定能順利游戲


【版本說明】
英文、版本號V1.0.0.4、完整無損


【安裝步驟】
1、解壓縮
2、setup.bat安裝
3、桌面快捷進游戲


【配置要求】
Operating System: Windows XP, Vista, 7
CPU: 1 Core, 2.0 GHz, SSE2 Support (Pentium 4 and higher)
System Memory: 512 MB
Graphics Memory: 256 MB
Graphics Driver: OpenGL 2.1 or better
Screen Resolution: 1024x768 or Higher
Free Hard Drive Space: 500 MB

【游戲簡介】
是否曾經幻想過統治星系?現在機會來了!
一個龐大的星際帝國由你指揮,發揮豐富作戰系統,防止自己的物種被滅絕。
多人方面,支持合作和團隊對戰。
【游戲截圖】









V1.0.0.4變化詳情:
代碼

======
Version 1.0.0.4 (Hotfix)
Built 8/25/2010
======
Changes:
[Fixed] Ships were not registering to their proper owner.
======
Version 1.0.0.4
Built 8/25/2010
======
Changes:
[Fixed] Space ports have been given dedicated storage for the materials they transit, increasing their late game effectiveness. As they would likely be far too effective, their trade rate has been halved.
[Fixed] Ships now have a valid owner during hull initialization.
[Fixed] Stealth systems had incorrect hint values, and were overly powerful at high levels.
[Fixed] Removed unnecessary code in the economy, and fixed a reversal in metal/electronics generation.
[Fixed] Fixed a crash related to unowned objects.
[Fixed] The Jump Drive is no longer available at the start of the game.
[Fixed] Fixed issues with the Dry Dock and Military Outpost.
[Fixed] High Sensitivity mice could make it difficult to use the research queue.
[Fixed] Fixed an out-of-bounds error in the research queue.
[Fixed] The resolution drop-down list wasn't recognizing the current resolution.
[Fixed] Salvagers will cease salvaging when full in cargo.
[Fixed] Fixed Ringworlds making saves unloadable.
[Fixed] Marking a design obsolete should instantly hide it from the list with obsolete designs hidden.
[Fixed] When the planet window opens, the ships list is refreshed. (Related to above fix)
[Fixed] The current mod is reset to "Standard Game" upon exiting a game. Fixing tutorial being re-played when quickstarting after playing the tutorial.
[Fixed] Planet queue modification in multiplayer actually works now.
[Fixed] AIs were trying to create fleets too early into the game.
[Fixed] Missile Racks now correctly consume ammo.
[Changed] Vertical/Horizontal sensitivity is now set in 0.05 increments, rather than 0.1.
[Changed] Salvagers grant equipped ships a Deposit Metals order, which should improve their automation.
[Changed] Movement lines are visible from far away, and at least one line will always display with units selected.
[Changed] Selected objects' icons are now whiter, and visible much further out.
[Changed] The New Game menu has been re-ordered a bit.
[Added] Added an option to the config file to control panning speed.
[Added] Added panning speed to the options menu.
[Added] Added zoom speed to the options menu.
[Added] Added autosave interval to the options menu.
[Added] Added a checkbox to toggle zoom out behavior between current and Supreme Commander-like zoom out. Defaults to SupCom style.
[Added] Added new system ring images to differentiate between statuses of systems. (e.g. Has Planets vs Has Ships Only)
[Added] Added the version number to the Main Menu (in the top right).
[Added] The AI now utilizes a wider variety of designs.
[Added] Layout AI settings are now exported/imported.
[Added] Added a toggle to enable/disable a threading compatibility mode. Should make it easier for people experiencing early freezes to correct the issue.
[Added] Added a nickname box to the multiplayer window.
[Added] Added a refresh button to the multiplayer window.
[Added] Added a "Public Server" checkbox. Disabling this will prevent your server from being listed on the server list.
[Added] Added an action (bindable to a key) to reset the view's roll to default.
[Added] Middle-mouse click on an object focuses it and resets the camera's roll.
[Added] Added some localization strings.
[Added] System names are now loaded from a text file (Game Data/systemNames.txt), one per line. Mods can overload the file to use their own names.
[Added] Added approx. 100 system names.
[Added] Added option to change the AI difficulty from 0 (Easy) through to 5 (Hard). 2 is behaves as it did before. Affects how often they think, and a few other things. The tutorial uses difficulty 0 now to minimize the possibility of the AI interfering.
[Added] Sub Systems can now use tags beginning with Restrict: (e.g. Restrict:Engine) to prevent Sub Systems with the specified tag from being used in the design.
[Removed] Removed unused images.
[Removed] Removed Ships Rumble option, as it had no effect.


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