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 電驢下載基地 >> 教育资源 >> 學習教程 >> 《動畫表情書籍-Stop Staring 第三版》[光盤鏡像]
《動畫表情書籍-Stop Staring 第三版》[光盤鏡像]
下載分級 教育资源
資源類別 學習教程
發布時間 2017/7/14
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《動畫表情書籍-Stop Staring 第三版》[光盤鏡像] 簡介: 資料介紹 相關專題學習資料: 計算機
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"《動畫表情書籍-Stop Staring 第三版》[光盤鏡像]"介紹

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作者:Jason Osipa

Jason Osipa has been working in 3D since 1997, holding titles in all levels of animation, rigging, and directing in real-time and rendered 3D. He is currently running Osipa Entertainment, which offers contracting, consulting, and classes for games, TV, Direct-to-Video, and film. Prior to opening his own company, he worked at gaming industry giants LucasArts and EA, among others. He is the author of both previous editions of Stop Staring: Facial Modeling and Animation Done Right.

資源僅供個人學習研究使用,禁止商業傳播,支持正版請訪問:http://www.sybex.com/go/stopstaring3

第一版 2003年出版
第二版 2007年出版
第三版 2010年10月出版

Stop Star Third Edition Download [點我直接下載第三版pdf文件-30M]

本書適合於研究表情動畫,表情制作,和專攻表情綁定的人閱讀。
之前國內流傳的只有第二版pdf文檔,且沒有cd文件,來之不易,本人十分喜歡的書籍。

The de facto official source on facial animation—now updated!

If you want to do character facial modeling and animation at the high levels achieved in today’s films and games, Stop Staring: Facial Modeling and Animation Done Right, Third Edition, is for you. While thoroughly covering the basics such as squash and stretch, lip syncs, and much more, this new edition has been thoroughly updated to capture the very newest professional design techniques, as well as changes in software, including using Python to automate tasks.

Shows you how to create facial animation for movies, games, and more
Provides in-depth techniques and tips for everyone from students and beginners to high-level professional animators and directors currently in the field
Features the author’s valuable insights from his own extensive experience in the field
Covers the basics such as squash and stretch, color and shading, and lip syncs, as well as how to automate processes using Python
Breathe life into your creations with this important book, considered by many studio 3D artists to be the quintessential reference on facial animation.

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