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 電驢下載基地 >> 教育资源 >> 學習教程 >> 《Cinema 4D建模教程》(Introduction to Modeling in CINEMA 4D)[光盤鏡像]
《Cinema 4D建模教程》(Introduction to Modeling in CINEMA 4D)[光盤鏡像]
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《Cinema 4D建模教程》(Introduction to Modeling in CINEMA 4D)[光盤鏡像] 簡介: 資料介紹 相關專題學習資料: 3Ds
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"《Cinema 4D建模教程》(Introduction to Modeling in CINEMA 4D)[光盤鏡像]"介紹

資料介紹

相關專題學習資料:
  • 3Ds Max教程
  • Cinema 4D視頻教程與軟件

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語言:英語
網址:http://www.digitaltutors.com/11/training.php?pid=286&autoplay=1
類別:教程

本教程是由Digital-Tutors機構出品的Cinema 4D建模教程教程,
時長:3小時38分,
教程使用軟件:Cinema 4D 2012,
作者:Justin Marshall
官方發布時間:2010年2月18日


德國MAXON公司出品的Cinema 4D,是一套整合3D模型、動畫與算圖的高級三維繪圖軟件,一直以高速圖形計算速度著名,並有令人驚奇的渲染器和粒子系統。它包含了多種現代3D藝術家所需要的強大易用建模工具,包含 Bones、NURBS和最簡單、易用、有效的燈光選項 。

其渲染器在不影響速度的前提下,使圖像品質有了很大提高,可以面向打印、出版、設計及創造產品視覺效果。

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Introduction to Modeling in CINEMA 4D
3 hrs. 38 min. | February 18, 2010 | CINEMA 4D 11.5 | Author: Justin Marshall


In this CINEMA 4D tutorial, we will learn the tools and techniques that will allow us to begin modeling in CINEMA 4D. CINEMA 4D offers a number of options for creating 3d geometry ranging from traditional polygon modeling tools to powerful spline based techniques. Because of its many pieces, a Swiss Army Knife will provide a great project for us to begin building different types of shapes in CINEMA 4D. We'll look at dealing with different types of geometry available to us. We'll use various tools to begin modifying polygon geometry by adding edges, extruding out faces, and smoothing the geometry. We'll also explore several methods for adding geometry using splines. We'll explore CINEMA 4D's very flexible, hierarchy-based workflow that will allow us to make modifications to many parts of our model after we've created them. We'll also touch on using Cloner Objects, spline effectors, and working with nulls and pivots. In building our knife, we'll cover a wide array of modeling tools that will allow you to quickly get up to speed building your own geometry in CINEMA 4D.

 

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