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 電驢下載基地 >> 软件资源 >> 多媒體類 >> 《Electric Rain Swift 3D MAX 專業矢量插件》(Electric.Rain.Swift.3D.MAX)v4.0.144[壓縮包]
《Electric Rain Swift 3D MAX 專業矢量插件》(Electric.Rain.Swift.3D.MAX)v4.0.144[壓縮包]
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發布時間 2017/7/17
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《Electric Rain Swift 3D MAX 專業矢量插件》(Electric.Rain.Swift.3D.MAX)v4.0.144[壓縮包] 簡介: 資料介紹 相關專題學習資料: 3D處
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"《Electric Rain Swift 3D MAX 專業矢量插件》(Electric.Rain.Swift.3D.MAX)v4.0.144[壓縮包]"介紹

資料介紹

相關專題學習資料:
  • 3D處理軟件工具

IPB Image

Swift 3D MAX

Swift 3D插件允許3ds max和LightWave 3D用戶創造出高質量、窄帶矢量的3D效果或者FLASH的3D動畫,使超過97%的網頁浏覽觀眾都能觀看。擁有先進的RAViX 4矢量圖技術,Swift 3D 提供了出眾的綜合FLASH的矢量輸出。無論從動畫還是色彩的飽和度它都為你創造出你想要的FLASH和打印效果,支持Adobe Illustrator, EPS, SVG,Toon Boom’s PNT輸出格式。這是3ds max的插件。運行於 Discreet 3ds max、Autodesk Viz

新的矢量渲染功能具有速度快、模擬藝術化鋼筆線條、提高透明度、真實的陰影效果等特點。用於渲染 SWF 動畫以及 AI、EPS、SVG 和 PNT 格式。

Pen Style Outlines
Introducing customizable pen styles that apply variable pen-width strokes to your 3D objects, giving them true cartoon styling. Choose your pen shape, angle and aspect and let our RAViX 4 vector rendering engine output an optimized cartoon animation or vector image that will remind you of your Saturday morning cartoon favorites.

Render Speeds up to 50 Times Faster!
Swift 3D MAX and Swift 3D LW now utilize our latest RAViX 4 technology with vastly improved render times. These speed increases are particularly noticeable in low-polygon models and simple animations that use basic fill styles, where our benchmark testing showed increases of more than 50 times faster than what was possible using Version 2 of the plug-ins. Note: Speed increases vary substantially when rendering high-polygon models or when using complex render options.

Per-Object Rendering Styles
Using the Properties Panel in 3ds max or the Object Properties button in LightWave 3D, you can apply different fill and line styles for any or every object in your 3D scene. The standard Swift 3D MAX or Swift 3D LW render option dialog acts as the master style control for your Swift 3D renderings and applies your render options to any object that has not had an individual style applied to it. You also have the option to override all individual object settings through the standard render option dialog.


Shadow Density and Color Controls
The answer to one of our most requested user features! Easily control vector shadow density using a built in slider in the main render dialog. You can even choose the color of your rendered shadows to help produce the look you are after.


Save and Load User-Defined Render Styles
This convenient, time-saving feature allows user to save and load user-defined render styles directly from the render options dialog. When you have defined the style you’re after, simply choose the Save Settings option and name your render profile to be saved. The next time you want to use the same style, simply load the file and you’re ready to render within seconds. No more messing around with trying to duplicate previous styles!


Enhancements to Vector Transparency Rendering Transparent objects are now rendered with outlines and a new feature, Hidden Transparent Edges, allows you to render edges that would normally be obscured by the object. These edges are outlined in a softer manner than the edges exposed to the camera, giving your vector renderings a more realistic and finished look.



Level 3 Support for EPS files
For designers that use Swift 3D MAX or Swift 3D LW to output vector files for use in Adobe Illustrator, Macromedia Freehand, or other 2D vector drawing programs, Swift 3D plug-ins now export vector gradient shading styles (Area Shading and Mesh Shading), shadows, reflections and specular highlights to the EPS file format for import into supporting programs.


Outlines at Intersections
When an outline style is chosen and this option is selected in the main render dialog, an outline will appear along the point where two objects intersect. We’ve even provided you with an Outline Priority option for choosing which outline style will be rendered at the intersection of objects containing different outline render style settings.


Two Pass Curve Fitting
With this option selected, our RAViX vector renderer will take a second pass through the edges within your rendering and attempt to fit together groups of edges with a curve. While this option increases render time, it can help produce better results and smaller files.

引用    
   
     
     t h e c r a c k e r s o f     
         
            
   ²² ² ² ²²²   
   ²²²² ²²   
   ²   ²   
 ²   ² 
  ² ² ²²  
    ²² 
[rAD!s]   ²  ² ² ²  
 ²²²   ²² 
² ² ²² ² ²²² ²²
²²      ²
²     ²
   p r e s e n t t h e 2 0 k - c o l l e c t i o n   
² ² ‏ ‏ ² ²
  Electric Rain Swift 3D MAX v4.0.144 *INCL.KEYMAKER*  
‏   ‏
 
 Cracked by....: symmetry Release-Name..: CR-1TB01.ZIP 
 Supplied......: CORE Release-Date..: 2010/08/29 
 Packaged......: CORE Release-Type..: Util 
² Protection....: Serial OS............: Windows ²
 Crack/SN......: Keymaker Language......: English 
 Rating........: [You decide!] Disks.........: 04 
 
² ²
    
  ² ²  
‏ ²       ² ‏
          
 ²       ² 
   ‏  °² ²°  ‏   
‏    ±± ±±    ‏
  ²   ²² ²²   ²  
²±   ²² ²²   ±²
²²²² ² ² ²²²²
 ° ° 
°   
°²   ²°
   
 
‏ ‏  ²
²    ² ²     
   ²±   ±²  ²° 
 °²  ²²²² ²²²²     
       ²°  
  °² ‏ ²
² ‏ ..: DESCRiPTiON :.. ²
² ²
² ²
² Swift 3D MAX V4 plug-in enables Autdesk 3ds Max users (versions 9, ²
² 2008-2011 running on both 32 bit and 64 bit OS's) the ability to ²
² render 3D scenes as high-quality, low-bandwidth vector or raster ²
² Adobe Flash animations. Powered by the industry-leading RAViX 4 ²
² vector rendering technology, Swift 3D MAX offers superior ²
² integration with Flash and unrivaled vector, raster, video, and ²
² real-time Flash 3D output. From cartoon to full gradient shading, ²
² Swift 3D Max plug-in is certain to produce the style you need for ²
² your next Flash or print project. Additional export formats ²
² include the NEW Adobe CS5 native Flash FLA & XFL formats, ²
² Illustrator AI, EPS, SVG, video formats such as AVI, MOV, FLV, ²
² Microsoft XAML (3D WPF and Silverlight), and to pre-packaged ²
² Papervision 3D v2.0 and Collada DAE. ²
² ²
² http://www.erain.com/ ²
² ²
² ²
° °
‏ ‏
     
  ‏   ± ±   ‏  
       
²  ‏  ‏ ‏  ‏  ²
     
 °²   ²° 
         
  °² ..: iNSTALL/REGiSTER NOTES :.. ²°  
² ‏ ‏ ²
² ²
² ²
² Use our keymaker to register the application. ²
² ²
² ²
² ²
² ²
² Thanks for choosing ²
² ©hallenge (O)f ®everse (E)ngineering! ²
² ²
² ²
² ²
² ‏ ‏  ²²
    ² ²    
  ²±   ±²  ²° 
 °²  ²²²² ²²²²     
       ²°  
  °² ‏ ²
  ..: CORE NEWS AND iNFOS :..  
   
²   ²
²  - not available -  ²
²²   ²²
²   ²
²   ²
   
   
²   ²
 
 
 
 
² ²
 
 
 
 
² 
 ‏ ‏ 
²   ²
   
² ²
²   ²
 
 
² ²
 
² ²
 
² ²
 
 
 
² ²
  ‏ ‏  
² ‏   ‏ ²
         
²  ² ²  ²
   
 
² ²
 
² ²
² ²
² ²
 
 
 
 
   
   lAYOUt & hEADER bY. [rAD!s]   
   nfO UPdATED ON [2010/01/01]   
   © C.O.R.E. 2 0 1 0   
 
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