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 電驢下載基地 >> 图书资源 >> 計算機與網絡 >> 《Adobe.Flash.CS5.以假亂真動畫藝術設計》(How.To.Cheat.In.Adobe.Flash.CS5)(Chris.Georgenes)文字版[PDF]
《Adobe.Flash.CS5.以假亂真動畫藝術設計》(How.To.Cheat.In.Adobe.Flash.CS5)(Chris.Georgenes)文字版[PDF]
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《Adobe.Flash.CS5.以假亂真動畫藝術設計》(How.To.Cheat.In.Adobe.Flash.CS5)(Chris.Georgenes)文字版[PDF] 簡介: 中文名 : Adobe.Flash.CS5.以假亂真動畫藝術設計 原名 : How.To.Cheat.In.Adobe.Flash.CS5 作者 : Chris.Georgenes 資源格式 : PDF 版本 : 文字版 出版社 : Focal Press 書號 : 978-0240522074 發行時間 : 2010年08月24日 地區 : 美國 語言 : 英文 簡介
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"《Adobe.Flash.CS5.以假亂真動畫藝術設計》(How.To.Cheat.In.Adobe.Flash.CS5)(Chris.Georgenes)文字版[PDF]"介紹
中文名: Adobe.Flash.CS5.以假亂真動畫藝術設計
原名: How.To.Cheat.In.Adobe.Flash.CS5
作者: Chris.Georgenes
資源格式: PDF
版本: 文字版
出版社: Focal Press
書號: 978-0240522074
發行時間: 2010年08月24日
地區: 美國
語言: 英文
簡介:

內容介紹:
  本書著眼於動畫創意的電腦實現及其所需酫的軟件技術,深入淺出地講述了Adobe Flash CS5的使用技巧。這是本書區別於其他以介紹軟件技術為主的動畫設計圖書的顯著特點。作者將豐富的動畫創作實踐經驗,用深入淺出的話語娓娓道來,帶您進入豐富多彩的Adobe Flash CS4動畫創作世界。
Need to solve problems quickly to develop creative projects to time and to budget? Want to hone your Flash skills so you can concentrate on your animation? Then How to Cheat in Flash is for you! Chris Georgenes shows how to work from the problem to the solution - from the viewpoint of an animator who has been commissioned to create a job and is working to a deadline and to a budget.
With his in-depth knowledge of the little-known secrets used by the pros to produce creative, professional animations, Chris is the go-to guru for designers and animators who want to create great animation, applications or motion design with Flash. Fully updated for CS5, How to Cheat in Flash CS5, is a goldmine of artistic inspiration, timesaving practical tips, tricks and step-by-step workthroughs that you'll wonder how you survived without it.
Each techniques is designed as a double-page spread so you can prop the book up behind your keyboard or next to your monitor as a visual reference while working alongside it. Many of these workthroughs are real-world client projects, with the source files supplied for you to open and explore. With these real-life professional projects you'll discover how to: bring objects to life with cool motion effects, make it rain, snow or set your world ablaze, develop flash mobile applications and many more tips and tricks not found anywhere else!
* Work over the shoulder of Chris Georgenes, renowned Flash expert, and apply the practical techniques, tips and tricks to your own projects with downloadable Flash source files, examples and tutorials, available at www.howtocheatinflash.com.
* Bestselling How to Cheat coverage of Flash CS5 - proven format for successful learning
* Learn a myriad of tips and tricks based on real-life working methods to help you work faster and more efficiently and to budget!
* Work from the problem to the solution, to gain the best possible results from Flash CS5!
作者介紹:
Chris Georgenes shows how to work from the problem to the solution - from the viewpoint of an animator who has been commissioned to create a job and is working to a deadline and to a budget. With his in-depth knowledge of the little-known secrets used by the pros to produce creative, professional animations, Chris is the go-to guru for designers and animators who want to create great animation, applications or motion design with Flash. Fully updated for CS5, How to Cheat in Flash CS5 is a goldmine of artistic inspiration, timesaving practical tips, tricks and step-by-step workthroughs that you'll wonder how you survived without it. Each technique is designed as a double-page spread so you can prop the book up behind your keyboard or next to your monitor as a visual reference while working alongside it. Many of these workthroughs are real-world client projects, with the source files supplied for you to open and explore. With these real-life professional projects you'll discover how to bring objects to life with cool motion effects, make it rain, snow or set your world ablaze, develop flash mobile applications and many more tips and tricks not found anywhere else!
內容截圖:



目錄:
Chapter 1: Design Styles
Chapter 2: Transformation and Distortion
Chapter 3: Masking
Chapter 4: Motion Techniques
Chapter 5: Character Animation
Chapter 6: Flash to Video
Chapter 7: Animation Examples
Chapter 8: Working With Sound
Chapter 9: Working With Video
Chapter 10: Interactivity
Chapter 11: Extending Flash
Chapter 12: What's New In Flash CS5 
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