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 電驢下載基地 >> 软件资源 >> 多媒體類 >> 《V-Ray 2.00.02 for 3dsmax/design 9.0/2008/2009/2010/2011 32位/64位 頂渲簡體中文版》2.00.02[壓縮包]
《V-Ray 2.00.02 for 3dsmax/design 9.0/2008/2009/2010/2011 32位/64位 頂渲簡體中文版》2.00.02[壓縮包]
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發布時間 2017/7/11
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《V-Ray 2.00.02 for 3dsmax/design 9.0/2008/2009/2010/2011 32位/64位 頂渲簡體中文版》2.00.02[壓縮包] 簡介: 中文名 : V-Ray 2.00.02 for 3dsmax/design 9.0/2008/2009/2010/2011 32位/64位 頂渲簡體中文版 資源格式 : 壓縮包 版本 : 2.00.02 發行時間 : 2010年12月18日 制作發行 : 原開發:chaosgroup 漢化:Ma5 toprender 頂渲 地區 : 大陸,保加利亞 語言 : 簡體中文 簡介
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"《V-Ray 2.00.02 for 3dsmax/design 9.0/2008/2009/2010/2011 32位/64位 頂渲簡體中文版》2.00.02[壓縮包]"介紹
中文名: V-Ray 2.00.02 for 3dsmax/design 9.0/2008/2009/2010/2011 32位/64位 頂渲簡體中文版
資源格式: 壓縮包
版本: 2.00.02
發行時間: 2010年12月18日
制作發行: 原開發:chaosgroup
漢化:Ma5 toprender 頂渲
地區: 大陸,保加利亞
語言: 簡體中文
簡介:
V-Ray 2.00.02 for 3dsmax/design 2009/2010/2011 32位/64位 內含V-Rray RT 頂渲 簡體中文完美版,無水印,由Ma5漢化整理,漢化徹底、准確,智能安裝,無需原版,無需注冊,自動激活,同時可供max多個版本共享,支持網絡分布式渲染及GPU實時渲染。

殺毒提示:
已通過安全檢測:
安全檢測軟件:瑞星殺毒軟件2011
版本號:23.00.15.50
病毒庫發布時間:2010.12.15
引擎版本:23.00.15.50
此軟件可能被某些殺毒軟件誤報有木馬,設為信任即可。
[測試環境]
本軟件通過下列測試:
操作系統:windows XP window7 32位 windows7 64位
3dsmax/design 9.0 2008 2009 2010 2111 32/64位
[軟件安裝]
1.需先安裝所對應的3dsmax/design版本。
2.如果以前安裝過其它版本的V-Ray,要先卸載掉。
3.解壓本軟件包後,直接過行安裝程序即可,本軟件智能安裝,會自動找到3dmax,並對其進行配置。
4.如果打算立即使用V-Ray RT渲染的話,要重新啟動一下電腦。

[使用V-Ray RT進行GPU渲染的使用方法]
1.對渲染器進行配置

2.切換CPU或GPU,一定要先關掉幀緩存渲染結果窗口,否則無法切換!

說明:
1.VRay-RT的實時渲染,可以使用CPU和GPU完成,要進行二者的切換,一定要先關掉渲染結果的幀緩存,選OpenCL就是進行GPU渲染。
2.目完VRay-RT的實時渲染,還受許多限制,許多材質類型及渲染效果還得不到支持,還不能做為出圖的最終渲染,其渲染結果跟產品級渲染還沒法比,適用於簡單材質的產品效果的預視,對材質及場景復雜的建築效果圖來說,沒有太大的實用價值,不過對於使用雙顯卡,雙顯示器的用戶,可以在使用一個顯卡做圖的過程,用另一個顯卡來渲染大效果,也是很好玩的事啊!
by Ma5
[英文軟件簡介]
V-Ray for 3ds Max is the core development of Chaos Group, which allows users to quickly and easily create realistic images while giving them full control over the 3D production process. After 8 successful years on the CG market the second version of V-Ray for 3ds Max is already officially released and with a revived logo.
V-Ray 2.0 for 3ds Max is a complete rendering solution, which combines the power of the distinguished V-Ray rendering engine with the flexibility and unprecedented speed of the interactive rendering system V-Ray RT, now running on GPUs. Check out the new enhanced features of V-Ray 2.0 for 3ds Max.
To check out V-Ray 2.0 upgrade availability and price policy, please click here.
The V-Ray rendering system has a rich set of features and we have listed some of the major ones below. Please be aware that every feature is a subject to change without advanced notice. To read the full list of features and capabilities visit the V-Ray documentation.
Core architecture
Multi-platform object-oriented API
Fully multithreaded core
Unified sampling system based on Schlick sampling
Distributed rendering
Efficient shading system specifically optimized for ray-tracing
Modular architecture - many components of the system can be replaced with custom ones
Geometry
Efficient geometry handling
True instance rendering
On-demand dynamic geometry creation
On-demand geometry loading from disk files
Displacement mapping
Catmull-Clark and Loop subdivision surfaces
Extensible with custom geometric primitives through the V-Ray SDK
Image sampling
Three different image sampling methods
Full-scene antialiasing
Progressive path tracing
Support for additional render elements (diffuse, reflection, GI etc)
Advanced color (tone) mapping controls
Extensible with custom image samplers through the V-Ray SDK
Illumination
Physically accurate full global illumination solutions
Different GI algorithms: path tracing, irradiance cache, photon maps, light cache
Reusable GI solutions for accelerated rendering of walk-through animations and animations with dynamic objects
Physically accurate area lights
Efficient illumination from HDR environments
Procedural sun & sky models
Extensible with custom lights through the V-Ray SDK
IES photometric lights
Shaders
Physically plausible materials
Blurry reflections/refractions
Accurate hilights
Sub-surface scattering
Support for efficient material layering
Extensible with custom shaders through the V-Ray SDK
Camera effects
Depth-of-field with bokeh effects
Accurate motion blur
Physical camera model
Extensible with custom cameras through the V-Ray SDK
Extras
Toon effect
Fur generator/raytracer
Extended matte/shadow capabilities
Support for Render-to-Texture mode of 3ds Max
VRaySphereFade to isolate only specific portions of the scene for compositing
Frame buffer
V-Ray specific frame buffer with integrated color corrections and display of multiple rendering elements
Direct rendering to disk for extremely large images, either as OpenEXR files or as .vrimg files
NOTE: The new version V-Ray 2.0 for 3ds Max will not currently support MetaSL shaders. The opportunity to create your own or download high quality materials from MetaSL Material Library will most definitely become a part of our next major release.
Copyright ©2011, Chaos Software
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