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 電驢下載基地 >> 软件资源 >> 行業軟件 >> 《流體力學CFD視覺化軟件》(Tecplot 360 2011 R1)v13.1.0.15185[壓縮包]
《流體力學CFD視覺化軟件》(Tecplot 360 2011 R1)v13.1.0.15185[壓縮包]
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《流體力學CFD視覺化軟件》(Tecplot 360 2011 R1)v13.1.0.15185[壓縮包] 簡介: 中文名 : 流體力學CFD視覺化軟件 英文名 : Tecplot 360 2011 R1 資源格式 : 壓縮包 版本 : v13.1.0.15185 發行時間 : 2011年 制作發行 : Tecplot, Inc. 語言 : 英文 簡介 : 語言:英語 網址:http://www.tecplot.com/Solutions/Products/Tecplot360.
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"《流體力學CFD視覺化軟件》(Tecplot 360 2011 R1)v13.1.0.15185[壓縮包]"介紹
中文名: 流體力學CFD視覺化軟件
英文名: Tecplot 360 2011 R1
資源格式: 壓縮包
版本: v13.1.0.15185
發行時間: 2011年
制作發行: Tecplot, Inc.
語言: 英文
簡介:


語言:英語
網址:http://www.tecplot.com/Solutions/Products/Tecplot360.aspx
類別:計算流體力學CFD視覺化軟件工具
Tecplot 360 是一套 CFD 和數值仿真與可視化的軟件工具。Tecplot 360 把關鍵的工程繪圖與先進的數據可視化的功能完美的在一套工具之內結合起來。
Tecplot 360 可以讓客戶:
- 分析並且探索復雜的數據集
- 編排多個 XY 圖,2D圖和3 D 圖
- 建立動畫
- 用出色的,高質量的方式展現研發的成果
不同於其他同構型的產品,Tecplot 360 具有完善的的 XY 圖,2D 圖 和3D 圖繪制能力,多框架的工作區,和高質量的圖形輸出,讓用戶能完全的掌控繪圖的功能,得到任何一種想要繪制來做簡報、分析或是出版的圖形。
Tecplot 360 是為演算速度的需求而設計的
更快:關於支持 Load on demand 和平行處理
更聰明的數據讀取功能讓您能更快的畫出第一個圖,並且能開啟之前不能開啟的文件格式。“Load on demand”的功能會選擇性的讀取經常或是正在動態使用的數據。例如,繪制溫度輪廓圖 (contour) 時,程序將只讀取 X,Y,Z 和溫度。當使用者要繪制的是一個新的變量的輪廓圖的時候 (如壓力),Tecplot 可以只讀取壓力的數據並且卸除原本使用的溫度數據 (假設溫度數據並未被用於其它工作)。而在以前的版本裡,全部數據都需要被讀取進可用的內存裡。
雙處理器或雙核心的 Linux 和 Windows 平台正成為桌面工作站的一個新趨勢。 在 Tecplot 360 問世之前,原始的 Tecplot 核心只對單執行續作支持,所以不能完全的利用一個系統最大的資源,僅由單個的 CPU 執行全部的計算。由於 Tecplot 360 將集中的演算工作分散到全部可用的 CPU 上所以像 streamtraces,slice 和 iso 平面的計算和產生速度也大幅提高。
以下是一些在32位 Windows XP 平台效能測試的數據。當處理瞬時的數據時,計算機的處理能力增加量從 105% 的 (PLOT3D格式) 到 280% (FLUENT格式)。而當處理穩態的數據時,處理能力增加了 71%。另外,Tecplot 360 能讀取 Tecplot 10 完全不能開啟的數據集。例如在今年稍早的 AIAA 航天空科學會的展示台上 Tecplot 360 僅花費 4.6 秒就獨取了一個有 2800 萬個元素的航天飛機相關范例。
讀取並且動態的繪制與編排瞬時解的動畫
大幅支持與時間相依的解
Tecplot 360 讀取非穩態數據時只會展示出第一個 time step。在任意 time step 上的格式或設定更改會自動的傳播到整個解集合中。再加上 load on demand 的功能支持,第一個圖像的繪制將非常快速。而以前的版本則會讀取全部的 time step 而造成效能驟減。
點擊式的動畫編排控制
建立動畫可是一項乏味的任務。降低制造動畫時鼠標點擊次數將能節省不少時間。使用者可以用類似 DVD 播放器的滑桿來快速的穿梭在數據之間。
用戶可以用類似DVD播放器的接口 (前進、後退、巡回播放) 讓 iso 平面”動”起來。
用新的 DVD 播放器接口的各種工具來動態、動畫式的呈現整個空間中的各切面 (slice)。
透過時間播放動畫
利用可視化的工具,Tecplot 360 讓你的數據發揮最大效益
單擊式的浏覽工具
各種重要的 3D 特征 (slices,stream lines,iso-surfaces) 和動畫控制就建在畫面旁邊的工具欄。 雙擊任何 3D 特征圖象就等同於點選進入到相對應工具選單的快捷方式。
新增的繪圖工具
Multiple iso-surface groups - 配置和控制多達4個 iso 表面
Multiple slice groups - 配置和控制多達4組切面群組。
Multiple color maps - 配置和使用多達4種不同顏色的圖面
Stream trace seeding plane - 新的播種“seeding”工具,能快速的啟動一個 streamtraces。
Surface streamtraces on a no-slip wall - 在一面零速度牆上產生 streamtraces。
Edge plot - 依照使用者設定的角度偵測與繪制折縫並且拉基於的
Opt-in value blanking- 選擇性的每個區域內填入空白值
CFD 分析工具
之前的 CFD Analyser 已經被整合進 Tecplot 360 中而不再是一個獨立的產品。新的 CFD Analysis 功能可以大幅節省以前用在尋找、抽取與處理關鍵數據的時間。 新的 CFD 分析工具能幫助客戶檢驗網格的質量,執行空間性的整合,產生顆粒的軌跡,撷取出流體特征,並且估計數值誤差。
計算網格相關物理量,例如高寬比,skewness,orthogonality,stretch factors 等等。
計算壓力系數,渦度 (vorticity) 重要和其他流體力學相關函式。
偵測並且截取出震動表面 (shock surfaces),旋渦核心 (vortex cores),以及分離和重附著線。
整合質量和動量流比率驗證收斂。
結合時間和空間軸繪制顆粒軌跡。 顆粒可以是無質量的,也可以設定質量和尺寸並且讓阻力,重力和浮力影響行進軌道。
用 Richardson extrapolation analysis 估計數值解的精確度。
結構化的分析與可視化工具
可以利用延伸出來的繪圖和數據讀取功能在 Tecplot 360 下作基本的結構分析。除此之外,同時啟用結構分析和 CFD 的功能 就能夠將流體內結構的互動或相互作用 (Fluid Structure Interation,FSI) 可視化,讓使用者能夠在一張圖裡面看見材料的變形和流體的流動變化。這也讓 Tecplot 360 在分析市場上主流的結構分析仿真程序代碼的結果數據時成為一個符合經濟效益且易於使用的工具。
將位移變成動畫
推導 Von Mises Stress/Strain, Principal Stresses/Strains, Vector Magnitude,把變形的結果在幾何結構上畫出來,甚至加以誇大。
代碼


  LineZer0! ²   ² ² 
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±²²   ²   ²²²² ²²²
² ² ²  ² ² ²²
² ²² ² ²  ²²² ² ²
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²  ²²² ² ²²²  ²² ±² ²²±
² ²  ²²² ²²² ²²±
² ±² ² ²² ²²²²± ± ²
  ² ²°²  ² ² ²²² ² ±  ²²  
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 ²² ² ²²²² ²   ² ² ²² 
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  ²²² ² ²²²  ²²²  
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² ²² ²²²² ²² presents ² ²±²² ²² ²
²² ² ²²  ² ² ²²
²² ²²± ²  ²  ² ±²² ²²
²² °°     °° ²²
² ²
² 360 2011.R1.v13.1.0.15185 ²
     
²²² Release Date : 2011-05-16 ²²²
²² Nfo Date : 2011-05-16 ²²
²² ² ² ²²
²  Num. Disks : xx/23 OS : WINALL  ²
²  Nfo Time : 13:37 Rel Type : Cracked  ²
²  Cracker : Team Lz0 Archive : lz0*.zip  ²
²  Packer : Team Lz0 Rating : Your choice  ²
²  Supplier : Team Lz0 Language : English  ²
²  Protection : License  ²
²   ²
²  Requirements : N/A  ²
²  Publisher URL : http://www.tecplot.com  ²
²  Publisher : Tecplot  ²
²   ²
²  (-) Keyfile / License (-) Emulator  ²
²  (-) Patch (-) Serial  ²
²  (-) Cracked .EXE / .DLL (-) Retail  ²
²  (-) Keygen (-) Trainer  ²
²  ² (-) Loader (x) Other ²  ²
² ²   ² ²
²²     ²²
²² ²  1999 - 2011  ² ²²
² ²²  °°° °°°  ²² ²
  ²²² ² ² °±± ²² ±±° ² ² ²²²  
²²²   ² ±²² ²²± ²   ²²²
²²   ²²²² + I N F O + ²²²   ²²
²² ²  ²²²² ²  ² ²²
²   ²
²  Tecplot 360 gets you answers faster, helping you to quickly  ²
²  plot and animate your data exactly the way you want. Using  ²
²  just one tool, you can analyze complex data, arrange  ²
²  multiple layouts, and communicate your results with  ²
²  professional images and animations. Of all the CFD  ²
²  visualization tools available, Tecplot 360 is easiest to  ²
²  use and offers the most visually powerful output.  ²
²   ²
² ²   ² ²
²²     ²²
² ²²   ²² ²
²  ²²  °°° °°°  ²²  ²
  ²²² ² ² °±± ²² ±±° ² ² ²²²  
²²²   ² ±²² ²²± ²   ²²²
²²   ²²²²+ I N S T A L L +²²²   ²²
²² ²  ²²²² ²  ² ²²
²   ²
²  1) Unpack and install.  ²
²  2) See included .txt for more details !  ²
²  3) Enjoy this release!  ²
²   ²
² ²   ² ²
²²     ²²
² ²²   ²² ²
²  ²²  °°° °°°  ²²  ²
  ²²² ² ² °±± ²² ±±° ² ² ²²²  
²²²   ² ±²² ²²± ²   ²²²
²²   ²²²² + J O I N + ²²²   ²²
²² ²  ²²²² ²  ² ²²
²   ²
²  When joining Linezer0 you are not just joining a group, but  ²
²  a family. We're a group built on friendship, devotion, respect  ²
²  and of course the continous learning. If you are one of those  ²
²  whom are just here for the glory and releases, then you have  ²
²  found the wrong group. Hard work and dedication is what has  ²
²  brought us to where we are today, and it is that we will  ²
²  demand from you as well.  ²
²   ²
²  CRACKERS  ²
²  To be able to be accepted as a cracker in Linezer0, you will  ²
²  need to have at least 6 months of experience from other groups  ²
²  and have at least 2 people that can vouche for you before we  ²
²  will even concider talking with you.  ²
²   ²
²  Open positions:  ²
²  * Keygenner(s) - able to analyse and keygen advanced  ²
²  protection schemes. You will be working with the other  ²
²  keygenners to be able to meet the advanced protections  ²
²  with a joint effort.  ²
²  * Dongle cracker(s) - need to have experience in one or  ²
²  more of the following dongles, FlexLM, SentinelLM, HASP,  ²
²  CRYPKEY and/or custom made license managers. We always  ²
²  got big projects that you can undertake, and with the  ²
²  dongle crew you will be working in a joint effort to  ²
²  find sollutions - preferrably complete emulators for  ²
²  the different solutions.  ²
²   ²
²  CODERS  ²
²  You have knowledge regarding protections like ASPACK and  ²
²  ARMADILLO, and are able to code tools that can either analyse  ²
²  those, or even able to unpack them. Further we require that  ²
²  you have at least 4 years of coding experience, and can show us  ²
²  earlier achievements either through system analysis and/or  ²
²  programs you have developed.  ²
²   ²
²  Open positions:  ²
²  * Cracktro programmer - we are looking for an experienced  ²
²  programmer that can develop a complete cracktro and a  ²
²  update system for that particular cracktro. Experience  ²
²  from the demo scene is preferred, but achievements that  ²
²  can show your skills can also be accepted.  ²
²  * General programmer(s) - you will be recieving projects  ²
²  that will range from everything from updating our  ²
²  existing tools, as well as develop new tools that will  ²
²  be useful for the group.  ²
²   ²
²  SUPPLIERS  ²
²  You work as a engineer or something similar where you got  ²
²  access to the latest software in the CAD/CAM area. Preferrably  ²
²  with experience in the supplied software as testing your own  ²
²  supply would also be required to ensure validity. We are also  ²
²  interrested in people able to supply us software in the  ²
²  GRAPHICS/MUSIC/PROGRAMMING area. One time suppliers are not  ²
²  welcome, a steady base of supplies will be required.  ²
²   ²
²  SITES  ²
²  If you run a dedicated site, on a 100mbit link, a well  ²
²  supported site that have at least 6 months of up-time and  ²
²  decent affiliation. Then your site might be of interrest to  ²
²  us. Do note that we do NOT accept site offers from the US, DE  ²
²  and AT.  ²
²   ²
² ²   ² ²
²²     ²²
² ²²   ²² ²
²  ²²  °°° °°°  ²²  ²
  ²²² ² ² °±± ²² ±±° ² ² ²²²  
²²²   ² ±²² ²²± ²   ²²²
²²   ²²²² + L E G A L + ²²²   ²²
²² ²  ²²²² ²  ² ²²
²   ²
²  First of all you should know that we do NOT release our cracks  ²
²  so that you "the end-user" can benefit from it in the term of  ²
²  using software or any other of our releases without buying  ²
²  the required licenses. Linezer0 however believe that everyone  ²
²  should have the option to backup their program/game and be  ²
²  able to run it without any problems.  ²
²   ²
²  Further we do NOT in any way condone the spreading of our  ²
²  cracks, in other words we do NOT spread the releases to any  ²
²  websites, P2P networks or any other public available location  ²
²  and we urge that our releases should not be spread like that  ²
²  at all.  ²
²   ²
²  We -Linezer0- has nothing to do with the distribution of these  ²
²  cracks, it is all done by third parties. As such, and  ²
²  according to the laws where the individuals of Linezer0 reside,  ²
²  it is not our responsibility what others desides to do with  ²
²  these releases. However, let it be said quite clearly;  ²
²   ²
²  "We DO NOT in any way condone the selling or redistribution  ²
²  of our cracks, this was NEVER our intention."  ²
²   ²
²  Linezer0 does NOT take any responsibility of computer-loss  ²
²  or any data-errors that may occur from using our cracks.  ²
²  Keep in mind that you are using a third party sollution to  ²
²  something we did not develop in the first place.  ²
²   ²
²  Do note that the usage of our cracks are legal in most  ²
²  countries outside the United States, IF and ONLY IF you own a  ²
²  full copy of the program/game - then you may use our cracks  ²
²  for backup purposes, and only that. It remains to be seen how  ²
²  affected you are of the End User License Agreements (EULAs).  ²
²  They can't supersede domestic laws, remember that.  ²
²   ²
²  According to the "DMCA ACT" in the Unites States, you have no  ²
²  rights to circumvent a copy protection. Beware, they will  ²
²  punish you harder than if you stole the shrinkwrapped software  ²
²  in a mall. Though Linezer0's base of operation does not reside  ²
²  in the Unites States, and thus we are NOT bound to the  ²
²  US legislations like:  ²
²   ²
²  * No Electronic Theft Act  ²
²  * Digital Millenium Copyright Act  ²
²  * The Patriot Act  ²
²  *  ²
²   ²
²  You should ALWAYS buy the software that you do use, or find  ²
²  suitable Open Source replacements (as there are loads), we do!  ²
²   ²
²  By using our cracks you automatically agree  ²
²  to the written agreement above, and thus the responsibility  ²
²  regarding whetever you are affected by any EULAs is  ²
²  with YOU and YOU only.  ²
² ²   ² ²
²²     ²²
² ²²   ²² ²
²  ²²  °°° °°°  ²²  ²
  ²²² ² ² °±± ²² ±±° ² ² ²²²  
²²²   ² ±²² ²²± ²   ²²²
²²   ²²²² + G R E E T S + ²²²   ²²
²² ²  ²²²² ²  ² ²²
²   ²
²  HERiTAGE, RAZOR1911, F4CG, EMPHASiS, ZENiTH, MYTH  ²
²  GHOST RiDERS, LEGENDS NEVER DiE, ENFUSiA, BiN  ²
²  FATiGUED COURiERS NETWORK (FCN)  ²
² ²  CHEMiCAL REACTiON (CRO)  ² ²
²²     ²²
² ²²   ²² ²
²  ²²  °°° °°°  ²²  ²
  ²²² ² ² °±± ²² ±±° ² ² ²²²  
²²²   ² ±²² ²²± ²   ²²²
²²   ²²²²+ C O N T A C T +²²²   ²²
²² ²  ²²²² ²  ² ²²
²   ²
²   ²
²  If you want to contact Linezer0 for any reason, then feel  ²
²  free to do so using the email supplied below - requests for  ²
²  cracks, files or anything related to our releases is  ²
²  automatically ignored (using scripts), so by all means, feel  ²
²  free to continue to send them, we won't even recieve them.  ²
²   ²
²  ² EMAIL : [email protected] ²  ²
² ²  UPDATED : 7th of January 2006   ²
²²     ²²
²     ²
²  ²  ²  ²
  ²    ²  
² ²²²  °°°      °°°  ²²² ²
² ² ² °±± ²²  ²² ±±° ² ² ²
  ² ±²²   ²²± ²  
 ²²²²²²   ²²²²²² 
²²² ascii proudly done ²²²²
²² by cpN of cRo ²²
²²  in 2oo6  ²²
 ²   ² 
²² ²     ² ²²
²²² ² ²²²
²  ²
²²
²

 

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