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 電驢下載基地 >> 软件资源 >> 行業軟件 >> 《3D-Coat 數字雕塑軟件》(3D-Coat v3.3.04 SIMP/CUDA Win64)[壓縮包]
《3D-Coat 數字雕塑軟件》(3D-Coat v3.3.04 SIMP/CUDA Win64)[壓縮包]
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《3D-Coat 數字雕塑軟件》(3D-Coat v3.3.04 SIMP/CUDA Win64)[壓縮包] 簡介: 資料介紹 相關專題學習資料: 3D處
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"《3D-Coat 數字雕塑軟件》(3D-Coat v3.3.04 SIMP/CUDA Win64)[壓縮包]"介紹

資料介紹

相關專題學習資料:
  • 3D處理軟件工具

IPB Image

軟件類型:軟件>行業軟件
軟件性質:破解軟件
操作系統:Windows
應用平台:Windows 2000, XP, Vista
問題反饋: [email protected]
網站鏈接: http://www.3d-coat.com/
軟件介紹:

引用 INSTALLATION:
1. Unzip & Unrar, check Crack/install.txt
2. Enjoy it 引用 System requirements:
OS: Windows 2000, XP, Vista, Mac OS 10.4.5 (Intel) or later
CPU: 1.2 GHz or better
RAM: 512Mb (4096 recommended)
Video: Radeon 9600/Nvidia 5600 128Mb (256 recommended) or better
DirectX 9.0c or better for Windows, OpenGL 2.0 for MacOS 引用 3D-Coat v3.3 featuring Ptex support released
- Ptex is a texture mapping system developed by Walt Disney Animation Studios for production-quality rendering. Its main features include:
- No UV assignment is required! Ptex applies a separate texture to each face of a subdivision or polygon mesh.
- The Ptex file format can efficiently store hundreds of thousands of texture images in a single file.
The Ptex API provides cached file I/O and high-quality filtering - everything that is needed to easily add Ptex support to a production-quality renderer or texture authoring application. (Sourced from http://ptex.us).

General changes:
- Special simple method for external programmers to make connector between 3D - application and 3D-Coat has been done (Description).
- Possibility to create/install 3d-coat extensions from File menu. Extension may contain any sort of files - shaders, pens, strips, materials, masks etc. It is just an image of additional files in 3D-Coat's folder. It is a good method to share 3D-Coat's content. The first extension pack was made due to Oliver Thornton! (Download the Pack)
- Possibility to upload screenshots right from the 3D-Coat onto the web server. It is very useful for sharing your experience with the community.
- Framing improved - you can focus on object or on pen position (scaling depends on radius in this case).
- Text information about current viewport - front/back/left/right.... is being displayed now.
- Now you can assign several actions to the same hotkeys combination. Actions will be performed in consecutive order after each next activation.
- Improved 3DConnexion support.
- Fade on edges in pen options will act on all pens simultaneously.
- Support of big 3B files to open (>4GB)
- Lots of bug-fixes and small improvements.

Paint Mode changes:
- Possibility to pan in texture view with SPACE as in Photoshop. You should choose 3D-Coat preset from [Camera] menu.
- Drawing with CAPS LOCK will hide cursor only while painting, not always. It improves precision of painting and gives better control.
- "Frame" command will move pivot point to the center of the object (and framing itself of course) in custom pivot point mode.
- Much better correspondence between Voxel room and baked color in Paint room.
- Support of multiple SL objects in a scene.
- Splines/Lines in E-panel will not dive into surface in paint room. In such a way you can easily draw over curved surfaces.
- Much better algorithm for limit subdivision surface directly after importing model for microvertex painting and Ptex. Model after import will look much closer to the limit subdivision surface.
- Better padding for PSD files export.
- Normal-map strength in per-pixel mode can be corrected with Depth modulator slider in layer blending panel.
- Eraser will lower normal-map strength when applied over the normal-map layer.

Retopo Mode changes:
- Quadrangulation quality and speed improved.
- In Retopo->select tool Relax will act only on vertices selected in Retopo->Select->Verices. Snap button will work in the same way.
- “Turn off snapping” button in retopo tool.
- Snapping essentially improved! You may choose one of 3 methods of snapping: outer, nearest along normal, absolutely nearest.

Voxel Mode changes:
- New Measure tool in voxels:
It allows to measure and define everything in Voxel Mode using physical units like inches or meters. It is extremely useful for real production and prototyping.
- Improved 3D grid. It can be customized to work with real units. 3D-Coat will fit much better for precise works:
- Voxel primitives will follow grid points while moved with SHIFT (use CTRL, CTRL+SHIFT for smaller step of movement).
- New Pick tool for voxels. It is very helpful if you have many layers and want to select current object visually without VoxTree:
- Lines/curves in 'E' panel will not dive into surface in Voxel mode.
- Improved cylinder-like manipulator.
- Selection opacity slider was added to pose tool.
We hope you enjoy this new release!
Welcome to the downloads section


網址:http://www.3d-coat.com/3d-coat-33/

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3D-COAT 是繼 ZBrush 和 Mudbox 之後來自烏克蘭的數字雕塑軟件,專為游戲美工設計。

它專注於游戲模型的細節設計,集三維模型實時紋理繪制和細節雕刻功能為一身,加速細節設計流程,在更短的時間內創造出更多的價值。只需導入一個低精度模型,3D-Brush 便可為其自動創建 UV,一次繪制,法線貼圖丶置換貼圖丶顏色貼圖丶透明貼圖丶高光貼圖就同時生成了。最大材質輸出支持到 4096*4096。真正的無縫材質輸出。

最新的 3D-COAT 不但可以進行前面說的細節雕刻和各種貼圖繪制,還增加了拓撲功能,體積雕塑功能,硬件渲染功能等等,由於軟件的更新速度實在太快,以至於我們目前還不能說 3D-COAT 最後會發展成為一款什麼樣的數字雕塑軟件。

3D-Coat 的雕塑功能一直在更新。3.0 以前的雕塑功能顯的比較粗糙,到了 3.0 後開發出了體積雕塑功能讓情況有所改觀。雕塑的模型在細致程度上有不少的進步。與 Mudbox 和 ZBrush 不同的是,它沒有以圖標的形式提供雕塑筆刷來給用戶選擇雕塑工具,只提供了一些雕塑工具的按鈕來選擇。這樣在工具的直觀性上就遠遠低於前面的軟件。另外這些雕塑工具的易用性也比較值得考究,有的工具在發展上明顯還不成熟,只屬於實驗性的工具。不過體積雕塑對於 3D-Coat 同樣也是剛開發出來的功能,有很多部分都需要花時間進一步去修正和提升。

3D-Coat 的繪制同樣可以設置圖層。而且,圖層的功能還相當的強大,有多個圖層的混合參數以及圖層的效果參數。從圖層功能上來講,相比 Mudbox 和 ZBrush,3D-Coat 做的最好,提供了更多更方便的調節方法。

3D-Coat 的擴展功能中最有特色的是拓撲功能,它的拓撲非常的方便,與 ZBrush 那種老老實實的四個點一個面的拓撲不同。3D-Coat 的拓撲支持多種方式。另外 3D-Coat 的 UV 展開功能也很不錯,雖然比不上專門的展UV軟件那麼方便,但是和 ZBrush 相比那已經是很大的區別。至於 Mudbox,只有一個查看 UV 的窗口而無法進行 UV 的編輯。

最後需要提到的是,軟件的開發者在軟件的信息中說他們是虔誠的基督徒,所以請用戶不要將軟件用於開發 XXX 的項目當中。由於軟件是可以選擇中文界面,所以我們可以很方便的閱讀到這些有趣的信息。

代碼

[安全檢測]
已通過安全檢測
安全檢測軟件:卡巴斯基反病毒軟件2009
版本:8.0.0.506
病毒庫發布時間:2010-06-16

[安裝測試]
未經過安裝測試,使用者後果自負與本論壇無關

共用服務器:eDonkeyServer No2
共用服務時間:全天不定時

轉自呂翊翀@ied2k

 

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