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 電驢下載基地 >> 软件资源 >> 應用軟件 >> 《交互式三維數據可視化系統》(IVS 3D Fledermaus)v7.2.0.411 Professional[壓縮包]
《交互式三維數據可視化系統》(IVS 3D Fledermaus)v7.2.0.411 Professional[壓縮包]
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發布時間 2017/7/11
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《交互式三維數據可視化系統》(IVS 3D Fledermaus)v7.2.0.411 Professional[壓縮包] 簡介: 中文名 : 交互式三維數據可視化系統 英文名 : IVS 3D Fledermaus 資源格式 : 壓縮包 版本 : v7.2.0.411 Professional 發行時間 : 2010年 制作發行 : Interactive Visualization Systems 地區 : 加拿大 語言 : 英文 簡介 : http://serc.carleton.edu/i
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"《交互式三維數據可視化系統》(IVS 3D Fledermaus)v7.2.0.411 Professional[壓縮包]"介紹
中文名: 交互式三維數據可視化系統
英文名: IVS 3D Fledermaus
資源格式: 壓縮包
版本: v7.2.0.411 Professional
發行時間: 2010年
制作發行: Interactive Visualization Systems
地區: 加拿大
語言: 英文
簡介:

http://serc.carleton.edu/images/NAGTWorkshops/data_models/fledermaus1.jpg
IVS 3D Fledermaus Professional
功能強大的交互式3維數據可視化系統。它可以幫助用戶完成包括海洋(海岸、海底)資源調查與制圖、環境影響評估、采礦、地質調查以及各種研究等等在內的工作。全新的數據挖掘技術包括ShiftScape漫游引擎和Bat(3維輸入設備),用以完成直觀的3維地理信息數據的挖掘與分析。該系統廣泛支持大量工業數據格式的直接輸入。
面向對象的數據類型包括:數字地形圖、點數據集合、線、多邊形、衛星影像等等都可以直接導入進行顯示分析。由於采用靈活的軟件結構設計,Fledermaus輕松實現自定制的功能擴展。輸出MPEG1或者MPEG2格式、或者原始幀圖像!
Fledermaus專業版所采用的核心技術與Fledermaus標准版一樣。但是增加了大量的高級工具包括:復雜區域編輯模塊、管道與路徑規劃、實時對象跟蹤等等。Fledermaus專業版被廣泛應用於海洋測量的編輯與控制、海底構造調查、軍事偵察以及海岸資源調查與制圖。
Fledermaus Professional is a powerful 3D data visualization system that uses the same core technologies as Fledermaus Standard, plus adds a sophisticated Area Based Editing module, cable and route planning, and real-time tracking of objects. Fledermaus Professional is used in a variety of applications such as swath bathymetry editing and quality control, marine construction, military applications, and coastal zone mapping.
Featuring the same intuitive data display as Fledermaus Standard, Fledermaus Professional is capable of visualizing large volumes of data of numerous types in a single 3D scene with the powerful ShiftScapeTM rendering engine. Data display can be controlled with the Bat, an intuitive 6 degree of freedom input device.
A wide variety of industry standard formats are supported for direct import of data to the 3D scene, and Fledermaus also allows data from remotely operated vehicles, ships or other entities, to be visualized in real-time. Due to its flexible object oriented software design, Fledermaus can be easily tailored to support many additional visualization modules.
If you would like more information on Fledermaus, the full documentation is available online. A free viewer for Fledermaus files named iView3D is also available.


  LineZer0! ²   ² ² 
²²² ²     ² ²²  ² ²±
±²²   ²   ²²²² ²²²
² ² ²  ² ² ²²
² ²² ² ²  ²²² ² ²
²² ²² ²  ²²² ²² ² ²
²  ²²² ² ²²²  ²² ±² ²²±
² ²  ²²² ²²² ²²±
² ±² ² ²² ²²²²± ± ²
  ² ²°²  ² ² ²²² ² ±  ²²  
² ² ²²    ² ²²  ²  ² ²
 ²² ² ²²²² ²   ² ² ²² 
²² ²²²  ²  ² ² ²²² ²²± ²²
  ²²² ² ²²²  ²²²  
cpN²²² ±² ²²±±²²²²²°² ²± ²²²cRo
²² ±²²²²² ²²² ²²²²²²²± ²²
²²²² ±±²²²²²  ² ²² ²² ²²²²²±± ²²²²
² ²² ²²²² ²² presents ² ²±²² ²² ²
²² ² ²²  ² ² ²²
²² ²²± ²  ²  ² ±²² ²²
²² °°     °° ²²
² ²
² Fledermaus.Professional v7.2.0.411 ²
     
²²² Release Date : 2010-08-30 ²²²
²² Nfo Date : 2010-08-30 ²²
²² ² ² ²²
²  Num. Disks : xx/26 OS : WINALL  ²
²  Nfo Time : 13:37 Rel Type : License  ²
²  Cracker : Team Lz0 Archive : lz0*.zip  ²
²  Packer : Team Lz0 Rating : Your choice  ²
²  Supplier : Team Lz0 Language : English  ²
²  Protection : FlexLM  ²
²   ²
²  Requirements : N/A  ²
²  Publisher URL : http://www.ivs3d.com/  ²
²  Publisher : IVS.3D  ²
²   ²
²  (x) Keyfile / License (-) Emulator  ²
²  (-) Patch (-) Serial  ²
²  (-) Cracked .EXE / .DLL (-) Retail  ²
²  (-) Keygen (-) Trainer  ²
²  ² (-) Loader (-) Other ²  ²
² ²   ² ²
²²     ²²
²² ²  1999 - 2010  ² ²²
² ²²  °°° °°°  ²² ²
  ²²² ² ² °±± ²² ±±° ² ² ²²²  
²²²   ² ±²² ²²± ²   ²²²
²²   ²²²² + I N F O + ²²²   ²²
²² ²  ²²²² ²  ² ²²
²   ²
²  Fledermaus Professional is a powerful 3D data visualization  ²
²  system that uses the same core technologies as Fledermaus  ²
²  Standard, plus adds a sophisticated Area Based Editing  ²
²  module, cable and route planning, and real-time tracking of  ²
²  objects. Fledermaus Professional is used in a variety of  ²
²  applications such as swath bathymetry editing and quality  ²
²  control, marine construction, military applications, and  ²
²  coastal zone mapping.  ²
²   ²
²  Featuring the same intuitive data display as Fledermaus  ²
²  Standard, Fledermaus Professional is capable of visualizing  ²
²  large volumes of data of numerous types in a single 3D  ²
²  scene with the powerful ShiftScapeTM rendering engine. Data  ²
²  display can be controlled with the Bat, an intuitive 6  ²
²  degree of freedom input device.  ²
²   ²
²  A wide variety of industry standard formats are supported  ²
²  for direct import of data to the 3D scene, and Fledermaus  ²
²  also allows data from remotely operated vehicles, ships or  ²
²  other entities, to be visualized in real-time. Due to its  ²
²  flexible object oriented software design, Fledermaus can be  ²
²  easily tailored to support many additional visualization  ²
²  modules.  ²
²   ²
² ²   ² ²
²²     ²²
² ²²   ²² ²
²  ²²  °°° °°°  ²²  ²
  ²²² ² ² °±± ²² ±±° ² ² ²²²  
²²²   ² ±²² ²²± ²   ²²²
²²   ²²²²+ I N S T A L L +²²²   ²²
²² ²  ²²²² ²  ² ²²
²   ²
²  1) Unpack and install.  ²
²  2) See included install.txt.  ²
²  3) Enjoy this release!  ²
²   ²
² ²   ² ²
²²     ²²
² ²²   ²² ²
²  ²²  °°° °°°  ²²  ²
  ²²² ² ² °±± ²² ±±° ² ² ²²²  
²²²   ² ±²² ²²± ²   ²²²
²²   ²²²² + J O I N + ²²²   ²²
²² ²  ²²²² ²  ² ²²
²   ²
²  When joining Linezer0 you are not just joining a group, but  ²
²  a family. We're a group built on friendship, devotion, respect  ²
²  and of course the continous learning. If you are one of those  ²
²  whom are just here for the glory and releases, then you have  ²
²  found the wrong group. Hard work and dedication is what has  ²
²  brought us to where we are today, and it is that we will  ²
²  demand from you as well.  ²
²   ²
²  CRACKERS  ²
²  To be able to be accepted as a cracker in Linezer0, you will  ²
²  need to have at least 6 months of experience from other groups  ²
²  and have at least 2 people that can vouche for you before we  ²
²  will even concider talking with you.  ²
²   ²
²  Open positions:  ²
²  * Keygenner(s) - able to analyse and keygen advanced  ²
²  protection schemes. You will be working with the other  ²
²  keygenners to be able to meet the advanced protections  ²
²  with a joint effort.  ²
²  * Dongle cracker(s) - need to have experience in one or  ²
²  more of the following dongles, FlexLM, SentinelLM, HASP,  ²
²  CRYPKEY and/or custom made license managers. We always  ²
²  got big projects that you can undertake, and with the  ²
²  dongle crew you will be working in a joint effort to  ²
²  find sollutions - preferrably complete emulators for  ²
²  the different solutions.  ²
²   ²
²  CODERS  ²
²  You have knowledge regarding protections like ASPACK and  ²
²  ARMADILLO, and are able to code tools that can either analyse  ²
²  those, or even able to unpack them. Further we require that  ²
²  you have at least 4 years of coding experience, and can show us  ²
²  earlier achievements either through system analysis and/or  ²
²  programs you have developed.  ²
²   ²
²  Open positions:  ²
²  * Cracktro programmer - we are looking for an experienced  ²
²  programmer that can develop a complete cracktro and a  ²
²  update system for that particular cracktro. Experience  ²
²  from the demo scene is preferred, but achievements that  ²
²  can show your skills can also be accepted.  ²
²  * General programmer(s) - you will be recieving projects  ²
²  that will range from everything from updating our  ²
²  existing tools, as well as develop new tools that will  ²
²  be useful for the group.  ²
²   ²
²  SUPPLIERS  ²
²  You work as a engineer or something similar where you got  ²
²  access to the latest software in the CAD/CAM area. Preferrably  ²
²  with experience in the supplied software as testing your own  ²
²  supply would also be required to ensure validity. We are also  ²
²  interrested in people able to supply us software in the  ²
²  GRAPHICS/MUSIC/PROGRAMMING area. One time suppliers are not  ²
²  welcome, a steady base of supplies will be required.  ²
²   ²
²  SITES  ²
²  If you run a dedicated site, on a 100mbit link, a well  ²
²  supported site that have at least 6 months of up-time and  ²
²  decent affiliation. Then your site might be of interrest to  ²
²  us. Do note that we do NOT accept site offers from the US, DE  ²
²  and AT.  ²
²   ²
² ²   ² ²
²²     ²²
² ²²   ²² ²
²  ²²  °°° °°°  ²²  ²
  ²²² ² ² °±± ²² ±±° ² ² ²²²  
²²²   ² ±²² ²²± ²   ²²²
²²   ²²²² + L E G A L + ²²²   ²²
²² ²  ²²²² ²  ² ²²
²   ²
²  First of all you should know that we do NOT release our cracks  ²
²  so that you "the end-user" can benefit from it in the term of  ²
²  using software or any other of our releases without buying  ²
²  the required licenses. Linezer0 however believe that everyone  ²
²  should have the option to backup their program/game and be  ²
²  able to run it without any problems.  ²
²   ²
²  Further we do NOT in any way condone the spreading of our  ²
²  cracks, in other words we do NOT spread the releases to any  ²
²  websites, P2P networks or any other public available location  ²
²  and we urge that our releases should not be spread like that  ²
²  at all.  ²
²   ²
²  We -Linezer0- has nothing to do with the distribution of these  ²
²  cracks, it is all done by third parties. As such, and  ²
²  according to the laws where the individuals of Linezer0 reside,  ²
²  it is not our responsibility what others desides to do with  ²
²  these releases. However, let it be said quite clearly;  ²
²   ²
²  "We DO NOT in any way condone the selling or redistribution  ²
²  of our cracks, this was NEVER our intention."  ²
²   ²
²  Linezer0 does NOT take any responsibility of computer-loss  ²
²  or any data-errors that may occur from using our cracks.  ²
²  Keep in mind that you are using a third party sollution to  ²
²  something we did not develop in the first place.  ²
²   ²
²  Do note that the usage of our cracks are legal in most  ²
²  countries outside the United States, IF and ONLY IF you own a  ²
²  full copy of the program/game - then you may use our cracks  ²
²  for backup purposes, and only that. It remains to be seen how  ²
²  affected you are of the End User License Agreements (EULAs).  ²
²  They can't supersede domestic laws, remember that.  ²
²   ²
²  According to the "DMCA ACT" in the Unites States, you have no  ²
²  rights to circumvent a copy protection. Beware, they will  ²
²  punish you harder than if you stole the shrinkwrapped software  ²
²  in a mall. Though Linezer0's base of operation does not reside  ²
²  in the Unites States, and thus we are NOT bound to the  ²
²  US legislations like:  ²
²   ²
²  * No Electronic Theft Act  ²
²  * Digital Millenium Copyright Act  ²
²  * The Patriot Act  ²
²  *  ²
²   ²
²  You should ALWAYS buy the software that you do use, or find  ²
²  suitable Open Source replacements (as there are loads), we do!  ²
²   ²
²  By using our cracks you automatically agree  ²
²  to the written agreement above, and thus the responsibility  ²
²  regarding whetever you are affected by any EULAs is  ²
²  with YOU and YOU only.  ²
² ²   ² ²
²²     ²²
² ²²   ²² ²
²  ²²  °°° °°°  ²²  ²
  ²²² ² ² °±± ²² ±±° ² ² ²²²  
²²²   ² ±²² ²²± ²   ²²²
²²   ²²²² + G R E E T S + ²²²   ²²
²² ²  ²²²² ²  ² ²²
²   ²
²  HERiTAGE, RAZOR1911, F4CG, EMPHASiS, ZENiTH, MYTH  ²
²  GHOST RiDERS, LEGENDS NEVER DiE, ENFUSiA, BiN  ²
²  FATiGUED COURiERS NETWORK (FCN)  ²
² ²  CHEMiCAL REACTiON (CRO)  ² ²
²²     ²²
² ²²   ²² ²
²  ²²  °°° °°°  ²²  ²
  ²²² ² ² °±± ²² ±±° ² ² ²²²  
²²²   ² ±²² ²²± ²   ²²²
²²   ²²²²+ C O N T A C T +²²²   ²²
²² ²  ²²²² ²  ² ²²
²   ²
²   ²
²  If you want to contact Linezer0 for any reason, then feel  ²
²  free to do so using the email supplied below - requests for  ²
²  cracks, files or anything related to our releases is  ²
²  automatically ignored (using scripts), so by all means, feel  ²
²  free to continue to send them, we won't even recieve them.  ²
²   ²
²  ² EMAIL : [email protected] ²  ²
² ²  UPDATED : 7th of January 2006   ²
²²     ²²
²     ²
²  ²  ²  ²
  ²    ²  
² ²²²  °°°      °°°  ²²² ²
² ² ² °±± ²²  ²² ±±° ² ² ²
  ² ±²²   ²²± ²  
 ²²²²²²   ²²²²²² 
²²² ascii proudly done ²²²²
²² by cpN of cRo ²²
²²  in 2oo6  ²²
 ²   ² 
²² ²     ² ²²
²²² ² ²²²
²  ²
²²
²


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