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 電驢下載基地 >> 教育资源 >> 學習教程 >> 《3ds Max構建角色視頻教程》(Modeling a Character in 3ds Max)[光盤鏡像]
《3ds Max構建角色視頻教程》(Modeling a Character in 3ds Max)[光盤鏡像]
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資源類別 學習教程
發布時間 2017/7/14
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《3ds Max構建角色視頻教程》(Modeling a Character in 3ds Max)[光盤鏡像] 簡介: 資料介紹 相關專題學習資料: 3Ds
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"《3ds Max構建角色視頻教程》(Modeling a Character in 3ds Max)[光盤鏡像]"介紹

資料介紹

相關專題學習資料:
  • 3Ds Max教程
  • 計算機資料

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語言:英語
網址:http://www.lynda.com/3ds-Max-2012-tutorials/Modeling-a-Character-in-3ds-Max/83780-2.html
類別:教程



(xuehui@TLF)
Lynda.com 出品的時長4小時31分鐘的使用3ds Max構建一個角色視頻教程。本教學涵蓋設計一個可以用在電影、廣播和游戲中的3D人物角色的整個構建過程,由Ryan Kittleson對3ds Max的角色建模工具和使技巧進行概述,用3d幾何描繪人體結構。通過一個簡單的人物角色模型來示范其余制作過程,包括面部容貌,肌肉,以及頭發與衣服等一些細節。本教程附帶練習文件。

Modeling a Character in 3ds Max with Ryan Kittleson covers the process of designing and building a 3D human character that can be used for feature film, broadcast, and games. The course begins with an overview of the 3ds Max tools and techniques used in character modeling, and how human anatomy is represented using 3D geometry. Once this foundation is in place, the rest of the course goes step by step through the actual process used to model a simple human character from the ground up, including facial features, musculature, and details such as hair and clothing. Exercise files are included with the course.

Topics include:
Extruding edges and faces
Working symmetrically
Setting up the image planes
Creating the basic facial structure and features
Modeling and fleshing out the body
Creating the hair with extruded NURBS curves
Modeling clothes
Putting on finishing touches
Understanding UVW maps and seams
Dealing with UVW maps across multiple objects

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