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 電驢下載基地 >> 其他资源 >> 電腦基礎 >> 《Eat3D次時代低分辨率游戲角色創建教程》(Eat3D Low Res Character Production Constructing A Character For Next Gen Games)[壓縮包]
《Eat3D次時代低分辨率游戲角色創建教程》(Eat3D Low Res Character Production Constructing A Character For Next Gen Games)[壓縮包]
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發布時間 2017/7/13
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《Eat3D次時代低分辨率游戲角色創建教程》(Eat3D Low Res Character Production Constructing A Character For Next Gen Games)[壓縮包] 簡介: 中文名 : Eat3D次時代低分辨率游戲角色創建教程 英文名 : Eat3D Low Res Character Production Constructing A Character For Next Gen Games 資源格式 : 壓縮包 發行日期 : 2010年 地區 : 美國 對白語言 : 英語 文字語言 : 英文 簡介 : 資源簡介: Eat3D新近推出的E
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"《Eat3D次時代低分辨率游戲角色創建教程》(Eat3D Low Res Character Production Constructing A Character For Next Gen Games)[壓縮包]"介紹
中文名: Eat3D次時代低分辨率游戲角色創建教程
英文名: Eat3D Low Res Character Production Constructing A Character For Next Gen Games
資源格式: 壓縮包
發行日期: 2010年
地區: 美國
對白語言: 英語
文字語言: 英文
簡介:

資源簡介:
Eat3D新近推出的Eat3D Low Res Character Production Constructing A Character For Next Gen Games. 創建次時代低分辨率游戲角色過程視頻教程.
使用的軟件有: 3ds Max 2011, Photoshop, ZBrush 3.5r3, CrazyBump, and xNormal
教程時長: 4.5小時
主講: Adam Schuman
壓縮包內容: 視頻教程+ 實例文件
工程文件:The final 3ds Max lowres character files (2011 and 2010 versions). The final PSD textures. Obj files of the decimated highres and polypaint textures. Multi-Obj 3ds Max script and 3 point realtime lighting fx file.
官網鏈接:http://eat3d.com/character_lowres
教程內容介紹:
In this DVD instructor Adam Schuman walks you through the entire process of constructing a low resolution character worthy of any "next-generation" game. Follow him as he shows you his techniques in exporting the high-res model from ZBrush, reconstructing the low-res meshes, creating the UV's for all of the meshes, baking out all of the maps (3ds Max and xNormal), creating all of the textures, using real-time viewport shaders, and rendering out the final for your portfolio. This DVD is geared to improve your workflow by helping you understand what is expected of professionals in the field today.
關於作者:
Adam Schuman has been in the video game industry since graduating from the Art Institute of Dallas in 2002. He has always been passionate about high quality character creation and regularly competes in Dominance War and other character creation contests. Adam has worked at such studios as TKO, KingsIsle, Stalker Entertainment, Midway Games, and is currently a Senior Character Artist at Vigil Games.
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