[www.ed2k.online]下載基地為您提供軟件、遊戲、圖書、教育等各種資源的ED2K電驢共享下載和MAGNET磁力鏈接下載。
設為首頁
加入收藏
首頁 圖書資源 軟件資源 游戲資源 教育資源 其他資源
 電驢下載基地 >> 其他资源 >> 電腦基礎 >> 《瑪雅創建紋理和材料視頻教程》(Lynda.com Maya Essentials 4 Creating Textures and Materials)[光盤鏡像]
《瑪雅創建紋理和材料視頻教程》(Lynda.com Maya Essentials 4 Creating Textures and Materials)[光盤鏡像]
下載分級 其他资源
資源類別 電腦基礎
發布時間 2017/7/13
大       小 -
《瑪雅創建紋理和材料視頻教程》(Lynda.com Maya Essentials 4 Creating Textures and Materials)[光盤鏡像] 簡介: 中文名 : 瑪雅創建紋理和材料視頻教程 英文名 : Lynda.com Maya Essentials 4 Creating Textures and Materials 資源格式 : 光盤鏡像 主講人 : George Maestri 發行日期 : 2012年7月25日 地區 : 美國 對白語言 : 英語 文字語言 : 英文 簡介 : 語言:英語 網址:http:/
電驢資源下載/磁力鏈接資源下載:
全選
"《瑪雅創建紋理和材料視頻教程》(Lynda.com Maya Essentials 4 Creating Textures and Materials)[光盤鏡像]"介紹
中文名: 瑪雅創建紋理和材料視頻教程
英文名: Lynda.com Maya Essentials 4 Creating Textures and Materials
資源格式: 光盤鏡像
主講人: George Maestri
發行日期: 2012年7月25日
地區: 美國
對白語言: 英語
文字語言: 英文
簡介:

語言:英語
網址:http://www.lynda.com/Maya-tutorials/Maya-Essentials-4-Creating-Textures-Materials/96717-2.html
類別:教程
Lynda.com 出品的時長1小時51分鐘的Maya 2013創建紋理和材料視頻教程。由George Maestri演示Maya 2013創建紋理和材料的基礎知識。課程演示如何顯示3D 物體表面顏色、 透明度和表面特征的紋理。介紹基本材料類型以及如何運用和調整位圖紋理。還討論了透明度,鏡面,反射率,影響材料的外觀的概念。
Topics include:
Understanding the basic materials
Creating and applying maps
Working with the Hypershade window
Using bitmaps as textures
Creating reflections
Using bump vs. displacement mapping
Projecting textures on surfaces
UV mapping a complex object

目錄:
Introduction
3m 6s
Welcome
56s
Using the exercise files
45s
Choosing a renderer
1m 25s
1. Creating Materials
29m 36s
Understanding the basic materials
6m 49s
Creating and applying maps
6m 2s
Using the ramp material
4m 48s
Working with the Hypershade window
5m 9s
Using the Interactive Photorealistic Renderer (IPR)
2m 25s
Exploring mental ray materials
4m 23s
2. Refining Materials
46m 5s
Using bitmaps as textures
8m 50s
Working with ramp textures
7m 25s
Creating transparency
6m 50s
Understanding specularity
7m 21s
Creating reflections
6m 47s
Using bump mapping
4m 49s
Using displacement mapping
4m 3s
3. Applying Textures
32m 20s
Projecting textures on surfaces
5m 38s
Texture-mapping polygonal surfaces
4m 54s
Exploring the basics of UV mapping
5m 41s
Fine-tuning maps in the UV Texture Editor
6m 3s
UV mapping a complex object
10m 4s
Conclusion
19s
Goodbye
19s
代碼

.do–"""""'–o.. *
.o"" "".. ***
,,'' ``b. *
d' ``b
d`d: `b. ***
,,dP `Y. ***
d`88 `8. **
8`88' `8 **
Y:d8P 8, **
P,88b ,`8 **
::d888, ,8:8. **
dY88888 `' :: **
8:8888 `b *** *
Pd88P',... ,d888o.8 ***
:88'dd888888o. d8888`88:
,:Y:d8888888888b ,d88888:88:
:::b88d888888888b. ,d888888bY8b ***** * **
b:P8;888888888888. ,88888888888P ****** ** **** *
8:b88888888888888: 888888888888' ** * * ** ****
8:8.8888888888888: Y8888888888P * * * ** * *
YP88d8888888888P' ""888888"Y * * ** *
:bY8888P"""""'' : ** ** ** *
8'8888' d ** ** ** *
:bY888, ,P ** ** ** *
Y,8888 d. ,– ,8' ** ** ** *
`8)888: ' ,P' ** ** ** *
`88888. ,... ,P * ** ***
`Y8888, ,888888o ,P * ***
Y888b ,88888888 ,P' **** **
`888b ,888888888 ,,' * *****
`Y88b dPY888888OP :' * **
:88.,'. `'` p *
)8P, ,b ' . **
:p d,'d`b, ,8
. dP' d8': ,
'8P" d8P' 8 – p *****
d,' ,d8' '' : ******
iNK H0RN Presents .. d' 8P' d' '; ** * * **
,: `' d p. * * * **** *
,dooood88: , ,d `` `b. * * ****
.o8"'""""""Y8.b 8 `"'' .o' ` """ob. ** ** * **
dP' `8: K dP'' "`Yo. ** ** *
dP 88 8b. ,d' ``b ** *****
8. 8P 8""' `" :. ** ** ***
:8: :8' ,: :: ** ** ***
:8: d: d' :: * ** ***
:8: dP ,,' :: * ***
`8: :b dP ,, :: **** ***
,8b :8 dP ,, d * ***** *** *
:8P :8dP d' d 8 * *** ***
:8: d8P d' d88 :P *
d8' ,88' ,P ,d888 d' **
88 dP' ,P d8888b 8
,8: ,dP' 8. d8''88' :8
:8 d8P' d88b d"' 88 :8
d: ,d8P' ,8P""". 88 :P
8 ,88P' d' 88 :8
,8 d8P 8 Rls Date : 07/07/12 88 :8
d: 8P ,: Type : Bookware :88 :8
8',8:,d d' Supplier : iNK H0RN :8: :8
,8,8P'8' ,8 Disks : 1 CD 8' :8
:8`' d' d' Archive : i–lynme4ctam 8 p:
`8 ,P :8 # Files : 23 x 15 MB :8: p:
8, ` d8. :8: 8:
:8 d88: d8: 8
`8, d8888 88b 8
88 ,d::888 888 Y:
YK,oo8P :888 888. `b
`8888P :888: ,888: Y,
``'" `888b :888: `b
8888 888: ::
8888: 888b Y.
8888b :888 `b
88888. `888, Y
dPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPd
: Lynda.com – Maya Essentials 4: Creating Textures and Materials
PdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdP
: DESCRIPTION
Materials define how the surface of 3D objects appear and lend them color, transparency, and texture that allow you to view the characteristics of a surface. This course introduces the basics of creating materials in Maya. Author George Maestri presents the basic material types as well as how to apply and align bitmap textures. He also discusses the concepts behind transparency, specularity, and reflectivity, which impact the appearance and light receptiveness of materials.
Topics include:
Understanding the basic materials
Creating and applying maps
Working with the Hypershade window
Using bitmaps as textures
Creating reflections
Using bump vs. displacement mapping
Projecting textures on surfaces
UV mapping a complex object
http://www.lynda.com/Maya–tutorials/Maya–Essentials–4–Creating–Textures–Materials/96717–2.html
PdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdP
Interested in joining iNK ? We're currently looking to expand.
: Suppliers – Cisco / Microsoft Training
: Suppliers – Online Subscriptions – TestOut/Nuggets/PrepLogic etc..
: Suppliers – MCT Access MOC/Technet
: Suppliers – Often Buy Training/Subscriptions for yourself ?
Or if you feel you can contribute in other ways, please contact..
–––––> Email – [email protected]
dPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPd
8 8
8 8
8 : INSTALLATION 8
8 8
8 a. Extract 8
8 b. Mount/Burn 8
8 c. Play & Learn 8
8 8
8 8
PdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdP
: RESPECT DUE
DDUiSO .. JGTiSO .. AG .. CFE .. LiBiSO


相關資源:

免責聲明:本網站內容收集於互聯網,本站不承擔任何由於內容的合法性及健康性所引起的爭議和法律責任。如果侵犯了你的權益,請通知我們,我們會及時刪除相關內容,謝謝合作! 聯系信箱:[email protected]

Copyright © 電驢下載基地 All Rights Reserved