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 電驢下載基地 >> 其他资源 >> 電腦基礎 >> 《Autodesk AutoCAD 2013基礎教程》(Video2Brain Learning AutoCAD 2013)[光盤鏡像]
《Autodesk AutoCAD 2013基礎教程》(Video2Brain Learning AutoCAD 2013)[光盤鏡像]
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發布時間 2017/7/13
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《Autodesk AutoCAD 2013基礎教程》(Video2Brain Learning AutoCAD 2013)[光盤鏡像] 簡介: 中文名 : Autodesk AutoCAD 2013基礎教程 英文名 : Video2Brain Learning AutoCAD 2013 資源格式 : 光盤鏡像 主講人 : Scott Onstott 發行日期 : 2012年9月25日 對白語言 : 英語 文字語言 : 英文 簡介 : 語言:英語 網址:http://www.video2brain.com/en/
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"《Autodesk AutoCAD 2013基礎教程》(Video2Brain Learning AutoCAD 2013)[光盤鏡像]"介紹
中文名: Autodesk AutoCAD 2013基礎教程
英文名: Video2Brain Learning AutoCAD 2013
資源格式: 光盤鏡像
主講人: Scott Onstott
發行日期: 2012年9月25日
對白語言: 英語
文字語言: 英文
簡介:

語言:英語
網址:http://www.video2brain.com/en/courses/learning-autocad-2013
類別:教程
由Video2Brain出品的Autodesk AutoCAD 2013基礎教程。
教學時長:7小時25分鐘,
主講:Scott Onstott
教程所使用的軟件:Autodesk AutoCAD 2013
Autodesk AutoCAD是歐特克公司創新拓展的“一個廣度和深度都無可匹敵的產品組合,能夠幫助客戶改善、實踐他們的設計創意”。這款軟件涉及到各個行業的具體解決方案,整合了制圖和可視化,加快了任務的執行,能夠讓用戶在不需要軟件編程的情況下自動制圖,從而進一步簡化了操作,極大地提高了效率。
AutoCAD具有良好的用戶界面,通過交互菜單或命令行方式便可以進行各種操作。它的多文檔設計環境,讓非計算機專業人員也能很快地學會使用。在不斷實踐的過程中更好地掌握它的各種應用和開發技巧,從而不斷提高工作效率。AutoCAD具有廣泛的適應性,它可以在各種操作系統支持的微型計算機和工作站上運行。迄今為止AutoCAD 2013是Autodesk公司發布的第27個版本。
如果你沒有經驗並想快速成為精通計算機輔助設計,AutoCAD專家Scott Onstott的這門課程是適合你的。從初學者到自信地創建准確的 2D 繪圖和 3D 模型。了解AutoCAD 的界面後,你將學習基本技能並將其應用到現實世界的實踐項目。然後,如果你願意,可以移動向更高級的主題,如尺寸,數據處理和屬性。
In this course you’ll be introduced to the fundamentals of AutoCAD and computer-aided design. The contents of this course include:
User Interface
In this chapter we will explore the user interface in general and take a closer look at the ribbon and status bar functionality.
AutoCAD Fundamentals
In this chapter you will get acquainted with how AutoCAD works and the type of data that it generates. You’ll learn how to get around drawings, create templates, and configure program and drawing options.
Creating Objects
In this chapter you will learn how to create the basic set of geometric objects including lines, circles, ellipses, arcs, elliptical arcs, polylines, rectangles, polygons, splines, points, rays, and xlines. In the course of drawing these objects, you will also learn about Cartesian and polar coordinates, and a few editing commands as well.
Learning to Draw Accurately
This chapter will teach you how to draw accurately, which is what AutoCAD is all about. You will learn about grid and snap, object snap, object snap tracking, user coordinate systems, and making calculations.
Manipulating Objects
In this chapter you will learn how to alter objects in terms of transforming their positions, orientations, and scales, as well as deforming their shapes using a variety of commands and editing modes. You will also learn how to select objects in different ways and how to create rectangular, polar, and path arrays.
Controlling Object Appearance with Layers and Properties
In this chapter you’ll learn how to control how things look in AutoCAD by assigning properties such as color, linetype, and lineweight to layers. You will typically create objects on specific layers and they will inherit those layers' properties, but you will also learn how to assign properties specifically to objects, overriding the properties of layers.
Understanding Blocks
Blocks are data structures that help you with representing commonly used symbols and drawings. In this chapter you will learn how to define, insert, edit-in-place, and redefine static blocks. In addition you will design a dynamic block with a custom grip menu that you can interact with once it is inserted into a drawing.
Accessing and Managing Content
In this chapter you will learn how to access blocks and styles in other drawings both on your local area network and on Autodesk Seek, a web-based repository of technical drawings supplied by numerous manufacturers of real-world products.
Using Hatch Patterns and Gradients
In this chapter you will create a series of hatch patterns, solid fills, and gradients to visually differentiate the different parts of an engine drawing. You will learn how to edit existing hatch objects and adjust their properties.
Writing and Editing Text
In this chapter you’ll learn how to use the single-line and multi-line text tools and how to style text, create columns of text, and format letters individually.
Working with Data
This chapter looks at attributes, fields, and tables. You will create attributes to store non-graphical data in the drawing, use fields to access object properties and display them in text, and use tables to present extracted attribute values.
Dimensioning
In this chapter you will learn how to add dimensions to a drawing, revealing its real-world measurements. You will be introduced to the various tools that can help you create and edit readable dimension objects.
Using Constraints
In this chapter you will learn how to use constraints to limit how objects can be dynamically transformed. This will allow you to explore a geometric form called an ogive or gothic arch. In the end you will create a dynamic block whose grip drives the complex system of constraints with a simple user interface.
Working in 3D
In this chapter you will model 3D forms and learn how to navigate around and through a model. You will also assign materials, create lights, and produce a photorealistic rendering.
Creating Documentation
In this chapter you’ll learn how to use layouts to represent drawings to scale on sheets. You will create viewports, a title block, and annotative text before finally learning how to create output.
The lessons are wrapped in a feature-rich interface that lets you jump to any topic and bookmark individual sections for later review. Full-Screen mode provides a hi-def, immersive experience, and Watch-and-Work mode shrinks the video into a small window so you can play the videos alongside your application. Also included are exercise files that give you an easy way to try out the techniques you learn.
System Requirements
Broadband internet connection
Up-to-date browser with Flash plug-in
Screen resolution 1024x768 or higher
Sound card with speakers or headphones attached
Pentium 4 2.6 GHz or higher, or Apple Mac G5
512 MB RAM

資源更新列表
http://www.VeryCD.com/i/5190747/create/fol...postTime
目錄:
Exploring the User Interface
07:25
Examining the Ribbon
08:43
A Closer Look at the Status Bar
06:59
Getting Started
Understanding AutoCAD Commands
08:05
Comparing Raster Data and Vector Data
04:18
Navigating in 2D with Pan and Zoom
05:40
Working with Units and Systems of Measurement in AutoCAD
07:55
Configuring AutoCAD Options
06:33
Creating and Using Templates
04:57
Creating Objects
Drawing Lines
07:15
Drawing Circles, Ellipses, and Elliptical Arcs
07:59
Swinging Arcs
07:00
Creating Polylines
04:42
Drawing Rectangles and Polygons
08:08
Creating Points, Rays, and Xlines
07:51
Drawing and Editing Splines
08:37
Learning to Draw Accurately
Using Grid and Snap
09:39
Using Object Snap and Running Object Snap
10:21
Tracking with Object Snap
05:03
Creating Coordinate Systems
04:23
Drawing with Coordinate Systems
07:33
Making Calculations
04:50
Manipulating Objects
Selecting Objects
09:57
Moving, Copying, and Rotating
07:42
Scaling, Mirroring, and Offsetting
05:08
Arraying Objects
07:33
Deforming Objects
09:13
Editing Objects with Grips
04:57
Controlling Object Appearance with Layers and Properties
Creating Layers and Assigning Properties
09:47
Altering Object Properties
08:10
Using Layer Tools
04:43
Loading and Scaling Linetype
04:31
Controlling 2D Draw Order
03:52
Adjusting Lineweights
05:51
Understanding Blocks
Defining Blocks for Repetitive Elements
06:16
Inserting Blocks
06:15
Editing and Redefining Blocks
04:29
Creating Dynamic Blocks
06:17
Setting Block Visibility States
05:46
Using Dynamic Blocks
02:54
Storing Blocks on Tool Palettes
05:21
Accessing and Managing Content
Using the Design Center to Access Local Content
04:10
Using the Content Explorer to Access Global Content
04:51
Grouping Related Content
06:57
Working with External References
05:59
Using Hatch Patterns and Gradients
Creating Hatch Patterns
07:47
Altering Hatch Patterns with Associated Boundaries
03:46
Creating Gradient Fills
04:35
Writing and Editing Text
Styling Text
03:19
Writing Individual Lines of Text
04:19
Writing Paragraphs of Text
04:26
Working with Data
Creating Attribute Definitions
03:50
Defining Attributed Blocks and Entering Attribute Values
08:09
Using Fields to Display Areas
05:34
Displaying Data in Tables
05:18
Dimensioning
Dimensioning Drawings
05:06
Configuring Dimension Styles
05:11
Editing Dimensions and Their Associated Objects
05:42
Using Multileaders
04:22
Using Constraints
Creating Geometric Constraints
04:26
Dynamic, Annotational, and Reference Constraints
06:39
Using Constraints Within Dynamic Blocks
04:42
Working in 3D
Navigating in 3D Space
07:06
3D Modeling Basics
10:19
Assigning Materials
08:53
Configuring Natural and Electrical Illumination
06:29
Rendering Photorealistic Output
07:33
Creating Documentation
Configuring a Layout and Drawing a Title Block
05:56
Laying Out Drawings with Viewports
08:06
Using Annotative Styles
06:31
Creating Output
06:10
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▓ Learning AutoCAD 2013 ▓
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